10 Video Game Protagonists  Who Are Doomed No Matter What You Do

28.02.2023 0 By admin

Sometimes, things are just inevitable.

Just as the sun sets in the evening,   so too will it rise in the morning.

As you  reach new chapters in your life, you will   face new challenges and opportunities.

And if  someone leaves unattended biscuits in the office,   I am going to eat them.

It’s just destiny,  that inescapable whirlpool of fate that we   are powerless to resist.

It’s in the way  that we deal with these inevitabilities   that our true freedom lies, and this can  be true in life as well as in video games.

Occasionally, a player character will  have a specific doom hanging over them   for all or most of the game.

The majority  of the time, the player will be given the   opportunity to guide the protagonist to escape  this fate, perhaps just by finishing the story,   or perhaps by going the extra mile and  achieving the game’s golden ending.

Rarely,   though, a protagonist’s terrible fate is sealed,  no matter how the player struggles.

Outside of   mods and hacks, there’s literally nothing you  can do, and that’s what we’re looking at today.

So, expect things to get a bit dark, and also  expect major spoilers from this point on.

Heed   this warning, as having the game you’re currently  enjoying spoiled is a cruel fate indeed.

I’m Ashton from TripleJump,   and here are 10 Video Game Protagonists  Who Are Doomed No Matter What You Do.

10.

V – Cyberpunk 2077 In CD Projekt Red’s 2020 action role-playing game,  Cyberpunk 2077, players take on the role of V,   a cybernetically enhanced mercenary, in the  dystopian metropolis of Night City.

Night   City can be a dangerous place, and V has it pretty  tough from the beginning, but a series of events   early in the game lead to this player-created  character becoming a ticking time bomb.

After a heist goes wrong following  a spot of inter-familial,   corporate assassination, V is forced to  insert a biochip, known as “the Relic”,   into the cyberware in their head.

Later,  V is betrayed and shot in the face,   and while they wake up in a landfill a  little later, their fate is already sealed.

Basically, the Relic contained the personality  of rock star and terrorist, Johnny Silverhand,   and V can look forward to either  the biochip destroying their brain,   or allowing Johnny to take over their body and  be stuck in virtual space forever.

Either way,   there’s no way to avoid V’s fate, as  even the expertise of pro ripperdoc,   Viktor Vector can’t get Keanu Reeves’  euphonic, silvery tones out of their head.

I suppose there are worse ways to go.

9.

Raziel – Legacy of Kain Series Raziel, the protagonist in 1999’s Legacy of  Kain: Soul Reaver and 2001’s Soul Reaver 2,   is a complicated chap.

Originally a  vampire-hunting warrior, he was resurrected   and made the lieutenant of the vampire, Kain.

Over  time, Raziel’s power came to rival Kain’s, which   resulted in his execution.

However, you seemingly  can’t keep a good vampire hunter down, and he was   revived once again.

He winds up working for a  mysterious Elder God, and embarks on a quest for   revenge armed with a sword known as Soul Reaver,  which has a tortured soul trapped inside it.

Are you following all this? Good, because  we’re about to go all time travelly on you.

After going back in time, Raziel makes  the disturbing discovery that the soul   contained within the blade is his own, driven  mad by millennia of imprisonment.

He tries for   a time to avoid this fate, but, during  the events of Legacy of Kain: Defiance,   he eventually comes to accept it like the  dignified, soul-devouring champ that he is.

Still, poor Raziel, he was only trying  to do the right thing and ended up being   trapped in a spectral blade for all eternity.

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I mean, it’s a pretty cool blade, but still! 8.

Arthur Morgan – Red Dead Redemption 2 In Rockstar’s 2018 epic Western, Red  Dead Redemption II, players take on   the role of Arthur Morgan, a high-ranking  gang member and renowned gunslinger.

Over   the course of the game, Arthur goes out on  various missions for the good of the group,   and one such mission takes him to the property  of a sickly fellow by the name of Thomas Downes.

Mr.

Downes owes money to Arthur’s associates and  is, much to the detriment of everyone involved,   not very forthcoming with it.

When Arthur  decides to try a bit of intimidation, he   gets very close to the sickly man, and Mr.

Downes  splutters in his face.

Now, many players might not   have noticed this seemingly insignificant moment,  but from this point on, Arthur’s fate is sealed.

You see, Thomas Downes had tuberculosis,  and through his up-close-and-personal   intimidation techniques, Arthur managed  to contract it.

This serious, bacterial   infection is very treatable today thanks to  antibiotics, but unfortunately for Arthur,   Red Dead Redemption II is set in 1899 and  penicillin wasn’t discovered until 1928.

It   doesn’t take a history, medicine, or maths  whizz to work out what the issue here is.

Alas, no matter what the player  tries, Arthur’s days are numbered,   and he ultimately succumbs to tuberculosis just  like real-life gunslinger, Doc Holliday.

At least   he’s in revered company.

7.

Hale – Resistance Series Insomniac Games’ FPS franchise  made its debut in 2006 on the PS3,   and presented an alternate history in  which Europe is attacked by a mysterious,   alien force known as the Chimera.

These insectoid  monsters like to infect humans with a virus that   causes artificial evolution into aggressive,  monstrous creatures, bolstering their ranks.

When the invasion reaches the  UK, US Army Ranger, Nathan Hale,   is sent over with a squad of fellow  rangers to assist their European allies,   starting the events of Resistance: Fall of  Man.

Things go very badly, very quickly,   as Hale’s squad is ambushed and infected by the  Chimera.

Hale is the only survivor, thanks to some   kind of innate resistance to full infection.

Using  his new, chimeric powers, Hale teams up with the   local resistance fighters and helps to clear  the UK of the alien threat.

All good, right? Well, only if you never played the sequel.

In  Resistance 2, the Chimera make their way to the   United States, and Hale is once again called  into action.

Over the course of the game,   the player is helpless as Hale’s condition worsens  and ultimately becomes irreversible.

By the end,   he has completely succumbed, and a  comrade is forced to execute him.

If only he could have resisted  the effects for longer.

Too soon? 6.

The Nameless One – Planescape: Torment Planescape: Torment is a cult  RPG that was released in 1999,   and is set in the Planescape tabletop RPG  setting, which includes a dizzying array of   realms linked by inter-dimensional portals.

In  these planes, anything is possible, including   an amnesiac immortal with an extremely shady  past.

That’s where Planescape: Torment comes in.

Known only as The Nameless One, our hulking,  zombie-looking protagonist is blissfully   unaware as to what’s going on when the player  takes control.

Well, as blissful as one can be   upon waking up on a mortuary slab with a  floating skull looking over you, anyway.

Still, a bit of digging will reveal the true  horror of the Nameless One’s circumstances.

He   sought out immortality after sinning so terribly  that he was doomed to fight in an eternal clash   of fiends known as “the Blood War” when he  died.

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Alas, even immortality couldn’t save him,   as whatever choices the player makes, poor old TNO  will still end up stomping off to play his part in   the Blood War, axe in hand.

He can feel better  about it, though, depending on your choices.

And, no, you never find out what he  originally did to incur such a fate.

Something a bit worse than eating those  office biscuits, though, I’m sure.

5.

The Chosen Undead – Dark Souls Dark Souls is not a cheery game, and the fates  suffered by the player-created protagonist before,   during, and after its events really don’t  sound very nice at all.

Starting the game   trapped in a hellish prison, the entity known  as “the Chosen Undead” must battle numerous   horrific enemies throughout many grim locations,  and endure being slain in battle over and over   again.

It might seem like death would be a way  out, but the Chosen Undead is denied even this,   as in the Dark Souls universe,  undead will eventually go “hollow”.

Going hollow is basically an undead creature  losing their mind and free will, and falling into   a state of madness.

Other side-effects include  crumpled skin and emitting a horrific stench,   and as such, an appropriate alternate name  for a hollow would be a “wrinkly stinky”,   but it doesn’t really fit  with the vibe of the game.

As the Chosen Undead uncovers the mysteries of  the world of Dark Souls, he or shall will come   to realise that there are two other fates open to  them.

Sacrificing themselves to the First Flame   and keeping things as they are, or ushering  in an Age of Dark, which is arguably worse.

Still, both are probably better than  going wrinkly sti- I mean, hollow.

4.

Frédéric François Chopin – Eternal Sonata 2007 title, Eternal Sonata, presents the  odd combination of a fantasy RPG with a   character who was doomed by real-world history.

A  musically-themed adventure set in a magical world,   one of the main protagonists of the game  is renowned Polish pianist and composer,   Frédéric François Chopin, and the events of  the game take place in his deathbed dreams.

In this dream world, Chopin will join forces with  various cutesy characters and become involved with   a nefarious political plot, ultimately helping a  group of local youths face off against tyrannical   rulers.

Does all of this change anything for  Chopin, though? Well, if you check your history   books, you’ll see that he still died, so… no.

Eventually deciding that everything he was   experiencing was a dream, he battles the party and  returns to the real world, where he passes away.

The ending does show the other party  members meeting again, however,   so it’s all a bit ambiguous.

Also,  Chopin is shown playing a piano in   a field of flowers during the credits,  so maybe he’s in heaven, I don’t know.

All I do know is that, just like Arthur  Morgan of Red Dead Redemption II,   it was tuberculosis that got Chopin.

Bet  you didn’t think that those two games would   have anything in common, did you? 3.

Zack – Crisis Core: Final Fantasy 7 Zack, from 2007 PSP title, Crisis Core: Final  Fantasy 7, suffers from a condition that I like   to call “prequelitis”.

Unfortunately, there is no  cure for prequelitis, which afflicts characters   in prequels who have been shown to have already  been killed off in the previous game.

In Final   Fantasy 7, released ten years before this handheld  prequel, Zack is shown to have been mercilessly   gunned down by Shinra soldiers in a flashback  and, unless Square were intending on doing some   time-bending, multiverse nonsense, the Crisis  Core protagonist was doomed from the get go.

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All players hoping to save this popular side  character can really hope for is a bit more   of an insight into his heroic demise, and a  graphically-superior rendition of events.

In   Crisis Core, fans were treated to  a beautifully rendered CG ending,   in which Zack goes down fighting, and  bequeaths the buster sword to Cloud with   his dying breath.

He then gets welcomed  into the lifestream by his late mentor,   Angeal, in a highly emotional scene  that is as tragic as it is beautiful.

It just makes it all too real! Can it  be all angular and pixely again please? 2.

Nariko – Heavenly Sword In Heavenly Sword, Ninja Theory’s  2007 hack-‘n’-slash for the PS3,   things look pretty bleak for Nariko right at  the beginning of the game.

Locked in battle   against overwhelming enemy forces, Nariko fights  desperately while her narration reveals that any   mortal who picks up the titular heavenly sword  will die.

Soon enough, she is stopped in her   tracks by the sword’s power, burning runes appear  on her skin, and she appears to meet her end.

The game then begins in earnest five  days before the events just witnessed,   and you might be thinking there’s a chance to save  Nariko from her fate.

Well, I’ve got news for you,   viewers.

This particular redhead  is dead no matter what you try.

You can make things a little better this time  around, though.

Instead of dying mid-battle,   Nariko will make a pact with the sword, to  grant her the power to defeat the invading   army and save her clan.

She comes back  to life with goddess-like powers and a   fashionable, ethereal glow, and does  an absolute number on the bad guys.

Once her mission is completed,  the sword still claims Nariko,   but at least she died happy this time around.

The moral of the story? Don’t touch  swords with mysterious powers.

1.

Noble 6 – Halo Reach Not only does Noble 6, the SPARTAN protagonist  of 2010 Bungie FPS Halo Reach suffer from   the aforementioned prequelitis,  the entire planet of Reach does,   too.

Upon playing Halo Reach, a game  set prior to the events of Halo:   Combat Evolved, most fans will be fully  aware of a couple of Halo lore titbits.

Firstly, the planet Reach was “glassed”,  which means it was pummelled by orbital   plasma bombardments until there was nothing left.

Secondly, Master Chief was generally thought to   be the last active SPARTAN super soldier.

Considering you’re playing as a SPARTAN   soldier trying to defend the planet Reach,  you can probably see where things are going.

Throughout the cinematic and chaotic campaign  of Halo Reach, Noble 6 and his SPARTAN comrades   will engage in numerous heroic escapades as the  humans desperately try to evacuate the planet   amidst a massive Covenant invasion.

Noble  6 is the last to fall, as he hangs back to   allow the evacuation of the Pillar of Autumn,  the ship containing Master Chief and Cortana.

His mission complete, he then attempts  to hold off the overwhelming number of   Covenant forces.

However, no matter how good  the player is, Noble 6 simply cannot survive.

He sure can take a lot of  alien scum down with him,   though! That’ll teach ’em not  to go around glassing planets.