[Falcon] There’s a new Harry Potter game, and well, there’s actually a lot to it.
Hi, folks, it’s Falcon,
and today on Gameranx,
10 things you need to know
about “Hogwarts Legacy.”
So starting off at number 10, the basics.
The official marketing
materials, website, et cetera,
describes this game
as an immersive open-world action-RPG
set in the 1800s Wizarding World.
Now, that in mind, it’s single player.
There’s no multiplayer elements, no co-op,
no nothing like that.
It’s really straightforward
in terms of what kind of game it is,
not a ton of genre mixing going on here.
It comes to us from Avalanche Software,
published by Warner Bros,
coming to the PS4, 5, Xbox
Series X, and Xbox One.
I don’t know how it’s going
to be on Nintendo Switch
from the looks of it, but it
is gonna be on Nintendo Switch,
and it’s also gonna be on PC.
Now, we’re gonna see the PlayStation,
Xbox, and PC release is gonna
be on February 10th, 2023.
It is geared towards the PS5
in that it’s using some
of the exclusive features,
haptic feedback, adaptive triggers,
and even the dynamic light bar.
I don’t know if that
matters to you or not.
And there’s gonna be a Deluxe Edition
that includes the Dark Arts
Pack and some other goodies.
But the big thing here is you get 72 hours
of early access to the game,
so you get the experience
before anybody else does.
Good for you.
So at number nine, you
create your own character.
Now, it’s an action-RPG,
and that’s pretty standard
with action-RPGs nowadays,
but I think with a
franchise like Harry Potter,
it’s really good to
have something like this
because that’s kind of the point.
It’s for you to kind of feel
like you’re part of the
Harry Potter universe.
So creating a character
seems like a no-brainer.
You customize your own witch or wizard.
Apparently, there’s a lot of depth.
You’re not locked into Gryffindor either.
You can pick whichever house you want,
which is obviously not how
it works inside the world,
but whatever.
It would suck if they just
randomly assigned you one.
There are no moral choices in the game,
but you do have choices
that can have an effect on your character
as implied by the most recent
trailer about the Dark Arts.
I don’t know to what extent
that is or means, though.
At number eight is classes.
No, not RPG classes, but school classes.
Remember, this is a Hogwarts game,
so you got most of the
classic Harry Potter classes.
You attend them. That
increases your skills.
I assume that’s probably not the only way
to increase your skills,
but it’s probably the way
that unlocks the most stuff.
The FAQ says you get Charms,
Defense Against the Dark Arts,
Herbology, Potion classes,
where you learn to cast spells,
grow magical plants,
brew potions, and more.
The gameplay trailer also
mentions all these classes,
as well as gives us the
“to name a few” line,
so there’s probably quite a few more,
or at least they want you to think
there are quite a few more.
I don’t know.
So it’s not entirely even clear
how these classes are gonna work,
but from the trailers it looks
like you’ll be doing things
and engaging in practice combat,
playing mini-games like brewing potions.
But we do wanna see more
before we say this is a good
idea or this is a bad idea.
It does seem like it’s an
interesting idea if it works
and it’s fun.
I kind of think it’s a good idea
in terms of this type of a game.
There’s also a side assignments
option you can do as well,
which is apparently meant to
help your character catch up
to the other fifth-year students.
So I guess you’re a slacker.
At number seven, this is a full-blown RPG.
You can level up your character,
and it’s all the kinds of
upgrades and talents and skills
and stuff you’d expect in
any other role-playing game.
The upgrades seem to be presented as cards
in this talents menu.
There’s a space that allows
you to sow and harvest plants.
You can craft potions. You
can upgrade your equipment.
Challenges can be completed
to earn experience,
and your magic gear is
upgraded and changed
to better fit your play
style through this process.
So it sounds like in terms of RPG classes,
not school classes,
it doesn’t sound like
that’s how this game works.
It sounds like you can pretty
much build your character
however you want.
I’m sure you can probably emulate a class
if you really want to
because you can approach
different situations differently
based on play style.
So you could fight enemies head on.
You could turn invisible.
You could take ’em out
of action with a spell.
So depending on your play style,
you may kind of emulate
a class, so to speak,
but in terms of school classes,
they’ll apparently break up
the quests and side quests,
et cetera.
Also, there’s loot to find, stuff to buy,
crafting to do, basically
everything you’d expect in an RPG.
And at number six, there are companions.
You can make friends,
and apparently these characters
can become companions
that travel with you and assist you.
So you can also expand their abilities
as you become better friends
and learn more about them.
We kind of know this in
general terms at the moment,
but obviously, making friends
is gonna be beneficial here
’cause also they can
teach you new abilities.
The trailer called Sebastian
Sallow’s Dark Legacy
shows this specifically.
You help him,
and he allows you to learn
some of the Dark Arts.
I don’t know if we’re gonna see
a full-blown social link system
like the “Persona” games.
The trailers and the
FAQ make the implication
that you can build your relationship
with companion characters,
but to what extent, it’s not really known.
They haven’t really put
forward an exact formulation
of how that works yet,
but some of the characters they highlight
during the reveal trailer are
Natsai Onai, Poppy Sweeting,
Sebastian Sallow, and I’m
sure there’ll be plenty more.
At number five, and I
think this is obvious,
based on the game being set in the 1800s,
but it’s set way before the
Harry Potter book series.
Most of the characters are different.
Some who were around during the books
will be around during this
game, like Nearly Headless Nick.
He’s the ghost guy in the
official gameplay trailer.
Your character joins Hogwarts
late as a fifth-year student.
So again, you’re gonna have to catch up
to the other fifth-year
students, you slacker.
But it’s not all just homework, I guess.
As you get further in the game,
your skills get tested in the
areas surrounding Hogwarts.
Your character gets caught up
in a dangerous mystery as well
and works with this new character,
the accomplished and
enigmatic Professor Fig.
Apparently, you’re investigating
a potential goblin
rebellion, at least at first,
but the trailer makes it
clear that there’s more darker
and complex things that are at play
and a mysterious magical power
that the professors themselves
don’t even understand,
so plenty of intrigue.
At number four, Hogwarts
is fully explorable.
Now, for a lot of Harry Potter fans,
that’s probably something
to get pretty excited about,
maybe even enough to play the game itself.
Getting the chance to explore
a bunch of iconic places
from the books and movies in 3D,
like the Great Hall, the clock
tower, the hospital wing,
and also unseen areas
in any of these series
like the kitchens, to just
have free reign over that,
people who love this series
will probably be in hog heaven.
Get it?
According to the FAQ, Hogwarts
Castle can be explored fully.
You’ll be able to attend
classes, find dungeons,
secret passageways, uncover
puzzles, blah blah blah.
And each of the common rooms
seems to be an important location.
You can talk to fellow house members,
and it’s all really detailed looking.
It’s definitely the most
beautiful version of Hogwarts
we’ve seen in a game.
I don’t know if that’s fair per se
’cause this is definitely
the largest project
where they’ve really actually done this
and other games going back quite a ways
are a fairly non-advanced, let’s say.
But along with the school,
there are other locations.
The FAQ mentions Forbidden
Forest and Hogsmeade Village.
So you’re not limited to just Hogwarts.
In Hogsmeade, you can buy
magic items and resources,
recipes, clothing, et cetera.
But I guess there’s also other towns
like smaller little hamlets
to find all over the place,
and they do have shops and side quests.
So there’s a lot going on,
and as the school year progresses,
there’s, I guess, dynamic weather changes.
So that’s cool.
Different seasons, I’m up for that.
That helps make it seem like
there’s time passing, you know?
At number three, you can fly.
Yes, broom flight is possible in the game,
and there are broom races
you can participate in.
However, it seems like there’s
not gonna be Quidditch,
which is either a good
thing or a bad thing
depending on your opinion
of the fictional sport.
I honestly couldn’t care less.
But there’s also a class
specifically for flying,
which gets you accustomed
with the flying in the game.
Kind of seems like it
might be your main way
to get around outside Hogwarts,
but it also doesn’t seem
like it’s your only
means of transportation.
There are magical beasts.
The reveal trailer shows your
character riding a griffin,
which kind of looks a
lot cooler than a broom,
I’ll be honest.
At number two, just
mentioned the magical beasts.
They can apparently be fought and tamed.
So the FAQ tells us that you can tame,
mount, and ride certain creatures.
So it sounds like it’s
a little more involved
than just getting them.
Also, in terms of school
classes, again, not RPG classes,
you can attend one to
learn about magical beasts
and how to tame them.
So I mean, that seems like that might be
a really interesting part of the game.
How far into monster taming
and catching, et cetera,
we’ll get, I don’t really
know, but apparently,
you can find menageries that can be placed
in the room that are fully customizable,
and you can use those
to tame magic creatures.
Not every creature’s
for riding, apparently.
You can also capture
creatures that are hurt
or in danger from poachers
just restore them to
health in your menagerie.
But along with creatures you can tame,
there’s plenty of enemies to fight,
like supposedly creatures
that are corrupted
by a magical force.
And then there’s of course
sinister witches and wizards,
there’s goblins, there’s the undead.
It’s a magic world.
In the reveal trailer, we’ve
seen centaurs, ogres, a dragon,
a Graphorn, which is a horned
creature with tentacles,
some frog thing, not really
sure exactly what that is,
and a Jarvey, which looks like a ferret.
And finally, at number one,
we know a lot about spells and combat,
but we still need to learn more.
Looks like combat’s a pretty major focus,
and it’s primarily done
through casting spells.
There’s a dodging and a shield spell
that you can activate to
defend against attacks.
You can levitate objects. You
can hurl those at enemies.
There’s stunning charms, so
you can do counterattacks.
We’ve seen what appears
to be spell combos,
so that seems like a way to
really lay on the damage.
Enemies don’t just directly attack you.
They also use enchantments to stop you,
like dead in your tracks,
or give you negative status effects.
So combat is the area we’ve
probably seen the most about
without actually learning
a whole lot about it.
We haven’t even really seen the HUD,
so it’s hard to really
say how any of this works.
The gameplay trailer
describes dozens of spells,
so it sounds like
there’s a lot of variety,
so that’s good.
And you can also brew potions
that help you in combat.
You can grow magic plants.
And all of that can be
utilized in battle for help.
Quick bonus, apparently
no microtransactions.
Chandler Wood, the community
manager who works on the game,
said there are no microtransactions
in “Hogwarts Legacy.”
Now, “are” is a present-tense word,
and we are talking about Warner Brothers,
who’s pretty infamous
for microtransactions
in games like “Middle Earth.”
But the FAQ also restates
that there are no microtransactions.
That doesn’t mean there’s
gonna be no monetization
in the game, but at least
no microtransactions.
Right after this,
they do mention the Dark Arts Pack,
which is a special edition bonus
that you can also buy
in-game, but that’s it.
So I guess depending
on what’s in that pack,
maybe they just mean that
there is a microtransaction,
like they’re getting by on a technicality,
like microtransactions is a plural word.
So there are no microtransactions.
There’s a microtransaction.
I don’t know. We’ll see when it comes out.
That’s all for today.
Leave us a comment. Let
us know what you think.
If you liked this video, click Like.
If you’re not subscribed,
now is a great time to do so.
We upload brand-new videos
every day of the week.
The best way to see them first
is, of course, a subscription
so click Subscribe, don’t
forget to enable notifications,
and as always,
we thank you very much
for watching this video.
I’m Falcon. You can follow
me on Twitter @FalconTheHero.
We’ll see you next time,
right here on Gameranx.
10 things you need to know about “Hogwarts Legacy.”
[Falcon] There’s a new Harry Potter game, and well, there’s actually a lot to it.
Hi, folks, it’s Falcon,
and today on Gameranx,
10 things you need to know
about “Hogwarts Legacy.”
So starting off at number 10, the basics.
The official marketing
materials, website, et cetera,
describes this game
as an immersive open-world action-RPG
set in the 1800s Wizarding World.
Now, that in mind, it’s single player.
There’s no multiplayer elements, no co-op,
no nothing like that.
It’s really straightforward
in terms of what kind of game it is,
not a ton of genre mixing going on here.
It comes to us from Avalanche Software,
published by Warner Bros,
coming to the PS4, 5, Xbox
Series X, and Xbox One.
I don’t know how it’s going
to be on Nintendo Switch
from the looks of it, but it
is gonna be on Nintendo Switch,
and it’s also gonna be on PC.
Now, we’re gonna see the PlayStation,
Xbox, and PC release is gonna
be on February 10th, 2023.
It is geared towards the PS5
in that it’s using some
of the exclusive features,
haptic feedback, adaptive triggers,
and even the dynamic light bar.
I don’t know if that
matters to you or not.
And there’s gonna be a Deluxe Edition
that includes the Dark Arts
Pack and some other goodies.
But the big thing here is you get 72 hours
of early access to the game,
so you get the experience
before anybody else does.
Good for you.
So at number nine, you
create your own character.
Now, it’s an action-RPG,
and that’s pretty standard
with action-RPGs nowadays,
but I think with a
franchise like Harry Potter,
it’s really good to
have something like this
because that’s kind of the point.
It’s for you to kind of feel
like you’re part of the
Harry Potter universe.
So creating a character
seems like a no-brainer.
You customize your own witch or wizard.
Apparently, there’s a lot of depth.
You’re not locked into Gryffindor either.
You can pick whichever house you want,
which is obviously not how
it works inside the world,
but whatever.
It would suck if they just
randomly assigned you one.
There are no moral choices in the game,
but you do have choices
that can have an effect on your character
as implied by the most recent
trailer about the Dark Arts.
I don’t know to what extent
that is or means, though.
At number eight is classes.
No, not RPG classes, but school classes.
Remember, this is a Hogwarts game,
so you got most of the
classic Harry Potter classes.
You attend them. That
increases your skills.
I assume that’s probably not the only way
to increase your skills,
but it’s probably the way
that unlocks the most stuff.
The FAQ says you get Charms,
Defense Against the Dark Arts,
Herbology, Potion classes,
where you learn to cast spells,
grow magical plants,
brew potions, and more.
The gameplay trailer also
mentions all these classes,
as well as gives us the
“to name a few” line,
so there’s probably quite a few more,
or at least they want you to think
there are quite a few more.
I don’t know.
So it’s not entirely even clear
how these classes are gonna work,
but from the trailers it looks
like you’ll be doing things
and engaging in practice combat,
playing mini-games like brewing potions.
But we do wanna see more
before we say this is a good
idea or this is a bad idea.
It does seem like it’s an
interesting idea if it works
and it’s fun.
I kind of think it’s a good idea
in terms of this type of a game.
There’s also a side assignments
option you can do as well,
which is apparently meant to
help your character catch up
to the other fifth-year students.
So I guess you’re a slacker.
At number seven, this is a full-blown RPG.
You can level up your character,
and it’s all the kinds of
upgrades and talents and skills
and stuff you’d expect in
any other role-playing game.
The upgrades seem to be presented as cards
in this talents menu.
There’s a space that allows
you to sow and harvest plants.
You can craft potions. You
can upgrade your equipment.
Challenges can be completed
to earn experience,
and your magic gear is
upgraded and changed
to better fit your play
style through this process.
So it sounds like in terms of RPG classes,
not school classes,
it doesn’t sound like
that’s how this game works.
It sounds like you can pretty
much build your character
however you want.
I’m sure you can probably emulate a class
if you really want to
because you can approach
different situations differently
based on play style.
So you could fight enemies head on.
You could turn invisible.
You could take ’em out
of action with a spell.
So depending on your play style,
you may kind of emulate
a class, so to speak,
but in terms of school classes,
they’ll apparently break up
the quests and side quests,
et cetera.
Also, there’s loot to find, stuff to buy,
crafting to do, basically
everything you’d expect in an RPG.
And at number six, there are companions.
You can make friends,
and apparently these characters
can become companions
that travel with you and assist you.
So you can also expand their abilities
as you become better friends
and learn more about them.
We kind of know this in
general terms at the moment,
but obviously, making friends
is gonna be beneficial here
’cause also they can
teach you new abilities.
The trailer called Sebastian
Sallow’s Dark Legacy
shows this specifically.
You help him,
and he allows you to learn
some of the Dark Arts.
I don’t know if we’re gonna see
a full-blown social link system
like the “Persona” games.
The trailers and the
FAQ make the implication
that you can build your relationship
with companion characters,
but to what extent, it’s not really known.
They haven’t really put
forward an exact formulation
of how that works yet,
but some of the characters they highlight
during the reveal trailer are
Natsai Onai, Poppy Sweeting,
Sebastian Sallow, and I’m
sure there’ll be plenty more.
At number five, and I
think this is obvious,
based on the game being set in the 1800s,
but it’s set way before the
Harry Potter book series.
Most of the characters are different.
Some who were around during the books
will be around during this
game, like Nearly Headless Nick.
He’s the ghost guy in the
official gameplay trailer.
Your character joins Hogwarts
late as a fifth-year student.
So again, you’re gonna have to catch up
to the other fifth-year
students, you slacker.
But it’s not all just homework, I guess.
As you get further in the game,
your skills get tested in the
areas surrounding Hogwarts.
Your character gets caught up
in a dangerous mystery as well
and works with this new character,
the accomplished and
enigmatic Professor Fig.
Apparently, you’re investigating
a potential goblin
rebellion, at least at first,
but the trailer makes it
clear that there’s more darker
and complex things that are at play
and a mysterious magical power
that the professors themselves
don’t even understand,
so plenty of intrigue.
At number four, Hogwarts
is fully explorable.
Now, for a lot of Harry Potter fans,
that’s probably something
to get pretty excited about,
maybe even enough to play the game itself.
Getting the chance to explore
a bunch of iconic places
from the books and movies in 3D,
like the Great Hall, the clock
tower, the hospital wing,
and also unseen areas
in any of these series
like the kitchens, to just
have free reign over that,
people who love this series
will probably be in hog heaven.
Get it?
According to the FAQ, Hogwarts
Castle can be explored fully.
You’ll be able to attend
classes, find dungeons,
secret passageways, uncover
puzzles, blah blah blah.
And each of the common rooms
seems to be an important location.
You can talk to fellow house members,
and it’s all really detailed looking.
It’s definitely the most
beautiful version of Hogwarts
we’ve seen in a game.
I don’t know if that’s fair per se
’cause this is definitely
the largest project
where they’ve really actually done this
and other games going back quite a ways
are a fairly non-advanced, let’s say.
But along with the school,
there are other locations.
The FAQ mentions Forbidden
Forest and Hogsmeade Village.
So you’re not limited to just Hogwarts.
In Hogsmeade, you can buy
magic items and resources,
recipes, clothing, et cetera.
But I guess there’s also other towns
like smaller little hamlets
to find all over the place,
and they do have shops and side quests.
So there’s a lot going on,
and as the school year progresses,
there’s, I guess, dynamic weather changes.
So that’s cool.
Different seasons, I’m up for that.
That helps make it seem like
there’s time passing, you know?
At number three, you can fly.
Yes, broom flight is possible in the game,
and there are broom races
you can participate in.
However, it seems like there’s
not gonna be Quidditch,
which is either a good
thing or a bad thing
depending on your opinion
of the fictional sport.
I honestly couldn’t care less.
But there’s also a class
specifically for flying,
which gets you accustomed
with the flying in the game.
Kind of seems like it
might be your main way
to get around outside Hogwarts,
but it also doesn’t seem
like it’s your only
means of transportation.
There are magical beasts.
The reveal trailer shows your
character riding a griffin,
which kind of looks a
lot cooler than a broom,
I’ll be honest.
At number two, just
mentioned the magical beasts.
They can apparently be fought and tamed.
So the FAQ tells us that you can tame,
mount, and ride certain creatures.
So it sounds like it’s
a little more involved
than just getting them.
Also, in terms of school
classes, again, not RPG classes,
you can attend one to
learn about magical beasts
and how to tame them.
So I mean, that seems like that might be
a really interesting part of the game.
How far into monster taming
and catching, et cetera,
we’ll get, I don’t really
know, but apparently,
you can find menageries that can be placed
in the room that are fully customizable,
and you can use those
to tame magic creatures.
Not every creature’s
for riding, apparently.
You can also capture
creatures that are hurt
or in danger from poachers
just restore them to
health in your menagerie.
But along with creatures you can tame,
there’s plenty of enemies to fight,
like supposedly creatures
that are corrupted
by a magical force.
And then there’s of course
sinister witches and wizards,
there’s goblins, there’s the undead.
It’s a magic world.
In the reveal trailer, we’ve
seen centaurs, ogres, a dragon,
a Graphorn, which is a horned
creature with tentacles,
some frog thing, not really
sure exactly what that is,
and a Jarvey, which looks like a ferret.
And finally, at number one,
we know a lot about spells and combat,
but we still need to learn more.
Looks like combat’s a pretty major focus,
and it’s primarily done
through casting spells.
There’s a dodging and a shield spell
that you can activate to
defend against attacks.
You can levitate objects. You
can hurl those at enemies.
There’s stunning charms, so
you can do counterattacks.
We’ve seen what appears
to be spell combos,
so that seems like a way to
really lay on the damage.
Enemies don’t just directly attack you.
They also use enchantments to stop you,
like dead in your tracks,
or give you negative status effects.
So combat is the area we’ve
probably seen the most about
without actually learning
a whole lot about it.
We haven’t even really seen the HUD,
so it’s hard to really
say how any of this works.
The gameplay trailer
describes dozens of spells,
so it sounds like
there’s a lot of variety,
so that’s good.
And you can also brew potions
that help you in combat.
You can grow magic plants.
And all of that can be
utilized in battle for help.
Quick bonus, apparently
no microtransactions.
Chandler Wood, the community
manager who works on the game,
said there are no microtransactions
in “Hogwarts Legacy.”
Now, “are” is a present-tense word,
and we are talking about Warner Brothers,
who’s pretty infamous
for microtransactions
in games like “Middle Earth.”
But the FAQ also restates
that there are no microtransactions.
That doesn’t mean there’s
gonna be no monetization
in the game, but at least
no microtransactions.
Right after this,
they do mention the Dark Arts Pack,
which is a special edition bonus
that you can also buy
in-game, but that’s it.
So I guess depending
on what’s in that pack,
maybe they just mean that
there is a microtransaction,
like they’re getting by on a technicality,
like microtransactions is a plural word.
So there are no microtransactions.
There’s a microtransaction.
I don’t know. We’ll see when it comes out.
That’s all for today.
Leave us a comment. Let
us know what you think.
If you liked this video, click Like.
If you’re not subscribed,
now is a great time to do so.
We upload brand-new videos
every day of the week.
The best way to see them first
is, of course, a subscription
so click Subscribe, don’t
forget to enable notifications,
and as always,
we thank you very much
for watching this video.
I’m Falcon. You can follow
me on Twitter @FalconTheHero.
We’ll see you next time,
right here on Gameranx.
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