The Video Game World is one that has
constant change in it some stuff sticks
around some of it disappears it’s not
always the good stuff that sticks around
either hi folks it’s Falcon and today on
game ranks seven gaming trends that need
to come back in 2023. I don’t want to
mess around I’m just gonna hit number
seven right off because this is the drum
that I frankly love beating it makes a
great sound and wow it would be awesome
if it got paid a little bit more
attention by the industry so number
seven is gonna be feature complete games
at launch this is one of those that just
has to be said in the past few years
there has been a noticeable increase in
the amount of Unfinished games being
released and I don’t mean Early Access
games I mean games that should be early
access games put into retail boxes and
digital downloads in the various
storefronts that don’t have everything
in them that they’re intended to and oh
let’s not get started it on the bugs
sometimes they eventually get fixed too
but here’s the thing that really blows
my app in mind sometimes they don’t like
they’re just like all right well we put
out an incomplete game hope you like it
in a world where patches are possible
like are you not concerned if I will buy
the next game it’s really nice when they
do get fixed but it’s also kind of weird
that releases are no longer about when
the game comes out they’re also about
the following months when it gets
updated when the performance improves or
when the devs finally manage to patch in
some features that they promised but
never did like it’s so much worse with
the games that pretend to be finished
too but it’s still annoying to have to
sort through all these actual Early
Access games like I know I was
complaining about the releases that are
Early Access but aren’t really but Early
Access isn’t quarantined to steam
anymore you can get an early access game
just about anywhere and it’s annoying to
deal with as a complication when you’re
reading about the game figuring out off
I’m gonna buy this I’m looking at a game
sounds interesting I’m thinking wow
these features these ideas sound real
cool oh it’s in Early Access everything
is including the games that aren’t in
Early Access yes Early Access works
great for a lot of games out there I’m
not gonna say it doesn’t but there is a
certain threshold that a game needs to
be for it to be okay to release An Early
Access version of it and it varies upon
the scope and idea of the project shirt
but as a player of games I want to play
a finished game not something piecemeal
that might look completely different
when the game actually comes out which
could be years away or in the case of
Star Citizen freaking never now I’m not
saying that early access is bad for an
indie developer trying to raise money to
finish a game it’s off in a way that
works better than Kickstarter in fact
and the good sales look good in terms of
promoting the game but like something
like Disney’s dream light Valley
that shouldn’t have come out in Early
Access that’s too far like do you you
think the Disney Corporation really
needs to raise enough money to finish
their game I no they can afford it so is
it so much to ask to get a complete game
at launch and no I’m not even
complaining about day one patches if
they ship a game gold and continue
working on it until the day of release I
I know that we all used to complain a
lot about that but you know what that’s
actually awesome when a day one patch is
the difference between a super buggy
game and a complete game and sometimes
it is that’s actually fine even if the
publisher is trying to rush a game out
but man a lot of games really come out
in a rough State a cyberpunk 2077 that’s
a full sentence I don’t need to say
anything else that is the subject that
is the predicate the noun the verb
that’s the whole thing the only upside
is that somehow a lot of big developers
are allowed to actually continue working
on their games and fix it that’s the
only upside to this and it’s an upside
that if this wasn’t a problem wouldn’t
have have to be an upside and number six
is curated marketplaces so marketplaces
suck they’re hard to navigate they’re
slow they’re overloaded with shovelware
it used to be a big deal when something
like life of the black tiger came out on
PSN but every day is Black Tiger day on
PSN the same way every day is Friday at
Wendy’s most of the crap we’re talking
about isn’t even a game a lot of it is
scams stuff that would have been laughed
out of the Xbox Live indie game service
for being awful most of them have barely
any gameplay they can be finished in
five to ten minutes like pretty much
every free online arcade has games that
are better than these and it used to
just be steam with all of the shovelware
but now compared to eShop and PSN the
steam store is like an oasis it didn’t
used to be this way either it used to be
the console Marketplace that were super
curated and moderated you’d see like a
few releases a week and you know it gave
games the chance to stand out and be
noticed and now a lot of really good
indie game games get totally lost and
ignored basically the only way you’d be
able to find the good ones is through
Word of Mouth like Nintendo Nintendo
they used to be especially ruthless
about what would show up at the eShop
and just being on the platform was like
a sign that there was a certain
threshold Max and it is not like that
now and let me just quickly say I don’t
think that Mega type moderation that
ends up rejecting would-be masterpieces
is good and that’s something that we saw
a few years ago in a lot of these places
but the alternative there is to have
bigger moderation teams that are able to
check out more material not just open
the friggin floodgates and let everyone
in because frankly we are in the era of
the spam game
and number five and I think a lot of
people are gonna back me up on this one
the double a publisher like I talk about
this all the time with so many different
people this is one of my main theories
of why we don’t see as many good games
now there’s basic basically types of
games anymore indie games and AAA games
and there’s almost nothing in between I
mean we see a few double A but way back
there was a thriving double A industry
with Publishers that were not the big
dog but they were putting out major
games like old school THQ Acclaim Atlas
marvelous Incorporated not every single
one of these games were great but they
had budgets behind them and they were
often more interesting and Innovative
than the stuff coming out of the AAA
space and the reason for that is your
only options were not pixel art game
made by one guy and most realistic
expensive project you’ve ever seen made
by a couple thousand people the market
had a lot in between those things
further a lot of the double A Publishers
could just take risks the AAA Publishers
can’t and it’s because they have budgets
but they don’t have the biggest budgets
instead of saying hey here’s a half
billion dollars to make a game they say
hey here’s 30 million give us the best
you can out 30 million they’re gonna go
you know what let’s do more than anybody
has done with 30 million dollars and
then I’m making something that makes a
half billion dollars and then they’re
not a double A you know game studio
anymore but yeah and that doesn’t mean
everything that came out of THQ or a
claim was great uh there’s a reason why
those companies don’t exist at least as
they did back then THQ is a completely
different thing now but the good sticks
out in our memories a lot more than the
bad because these games with moderate
budgets were often still very high
quality thankfully it does seem like the
industry is kind of heeding this yeah
they’re these big Publishers like
Ubisoft and EA that are clicking on to
the few massive hits that keep them
afloat there are smaller Publishers out
there that are just consistently putting
out really good games I’m talking about
companies like Annapurna devolver
digital Focus entertainment like they’ve
been quietly releasing some of the best
games the last few years and sometimes
they’re as good or even better than some
of the AAA stuff
and number four is shorter games like
look at the major games from the last
year and there’s gonna be something that
stands out they’re huge God of War
Ragnarok Rising forbidden West Elden
ring midnight Sons Dying Light two
Xenoblade Chronicles 3 them deciding
that we can play Persona 5 on any
platform we want now but all these games
take minimum 30 hours and you know what
at this point 30 hours almost feels like
a shorter game I know it’s cliche for a
game reviewer or commentator or whatever
to complain games too long because we’re
lazy we want to finish the review faster
you know do our job quicker but here’s
the thing I love long games in the 1990s
I played Final Fantasy games because it
would take me forever to beat them and I
loved living in those worlds but they
were also among the very few games that
took that long to beat when every single
game is that long it’s just exhausting
that’s when you start to realize that
the goal of the games is to be longer
because you start seeing a lot of games
where the content doesn’t match the
length and the game just ends up tedious
it’s a common complaint with the recent
Assassin’s Creed games and while I do
like the style of those games I think
they could be shorter like I was ready
for Valhalla to end long before it ended
doesn’t mean I think Valhalla is bad I
actually think it’s incredible it just
wears out its welcome and everybody has
an idea about how long a game should be
for a lot of people 100 hours should be
the Baseline maybe because they only
play one game a year anyway so they want
their money’s worth for others 12 hours
is more than enough and they’re ready to
move on to something else what counts as
long as different for everybody we all
have different schedules and different
tastes but what really matters is the
quality of the content there’s a lot of
stuff that’s in games that isn’t there
to be fun or even interesting or even
really add anything other than time to
the experience and that just wow it
could stop and I’d be happy I’m pretty
excited about Assassin’s Creed Mirage
for this reason it’s apparently going to
be a more focused experience that is
more like the older Assassin’s Creed
games so it’s gonna be shorter My Hope
Is that it’ll lead to a better game that
people actually like and it’s a huge hit
because if it does end up being a flop
we’re probably only getting the big ones
from now on and that’s not to say I
don’t want the big ones I want both give
me a mirage and a Valhalla give the
valhallas the longer development cycles
and maybe release two or three of the
mirages in the meantime I mean there’s
plenty of Exceptions there are short
games coming out if you look for them
but they’re not the biggest games of the
year so companies take it down a notch
and number three is weird experimental
games from major Publishers the video
game industry used to be like the wild
west Innovation was constantly happening
and game design is just something that
kind of happened people had ideas and
they turned them into games and
sometimes it made sense and worked
sometimes it didn’t they still put it
out and Yeah it led to a lot of crap but
seems like there’s more crap nowadays
than there was then so what gives we
just talked about the lack of curation
on the storefronts did we not but it
seems like in terms of the larger
developers in recent years everything is
super Focus grouped play tested and
carefully crafted yeah a lot of the time
that’s probably for the best because it
does mean the games meet a certain
standard but it also feels like there’s
something a little bit lost let’s look
at some some of the games that Sony put
out for PlayStation back in 1996 uh
Crash Bandicoot 3D platformer Aqua nuts
holiday Scuba Diving Game PaRappa the
Rapper cartoon rhythm game Twisted Metal
2 car combat game and epidemic and FPS I
know what was a different time but
that’s a ton of variety from one
publisher in one year in total Sony
published or co-published 48 games in
1996. in 2022 they published six games
two of them were remasters one was a
baseball game one was a racing game and
two of them were open world action games
look at every major publisher like
Activision or EA similar Trend yes
Indies are giving us the nice weird
ideas but I kind of miss big developers
doing it too like Crash Bandicoot
actually is an extremely weird
experimental game where Naughty Dog
literally had to program for the
PlayStation in a way that they weren’t
allowed to that’s a weird story if you
want to look into it but PaRappa the
Rapper what is that you never see that
from AAA now and number two is the since
serious serious shooter we were all sick
to death in the mid-2000s the brown and
Bloom every major game was desaturated
murky and laughably self-serious when
games started to have color that felt
like a revelation nobody could ever
possibly want to go back to the old days
right and look I get it I was right
there with everybody else complaining
and I think if that’s all that
everything was I probably would complain
again but we have gone so far in the
other direction it’s not just colorful
it’s like garish and the plots they’re
like cartoons it’s it’s like a Marvel
movie where everything is self-aware
everything’s like making fun of the fact
that it’s a video game I get it Bioshock
really did a great piece of satire but
it wasn’t necessarily to even be funny
it was toying with what you thought
about a game at the time and I am a
millennial I am completely a millennial
but I am tired of millennial
sensibilities like think about it gears
5 Halo infinite Far Cry 6 these games
are super colorful super jokey less
serious is like even Modern Warfare 2
has kind of a cartoony action movie Vibe
especially if you compare it to the dark
relatively at least by Cod standards
grounded storytelling of the previous
Arcane is taking this direction like
prey was super serious death Loop was
kind of goofy although I’m not
complaining about death Loop redfall
almost seems like it’s gonna be kind of
more of the same I don’t know the game
looks good anyways but that doesn’t mean
I want devs just chasing the popularity
of fortnite or MCU or whatever it just
seems too far in that direction and it’s
less that I don’t want humor at all in
games and more like I don’t think every
game needs to be a comedy game some
games can be serious and within a
serious game there can be humor like
every other entry on this list there are
some super big exceptions like tail
Requiem Elden ring fantastic game super
serious but as far as Shooters Go
Everything feels like it’s bright and
colorful and irreverent and I know that
Saints Row isn’t primarily as shooter
but I think that’s representative of
what everything’s supposed to be now and
nobody liked it I’d just like to see
some more grounded games that’s all
and finally at number one peripherals
yeah this actually kind of started out
as a joke but then we kind of started to
talk about it and realize there might be
something there you might be wondering
what a smoking but hear me out so the
mid-2000s was just the time for game
peripherals the Wii came out was
flooding the market with cheap plastic
crap you could strap on your Wiimote
there was the Guitar Hero Rock Band
stuff Undisputed Kings of that first
Guitar Hero hit in 2005 we hit in 2006
major sweet spot right there these days
the best you’re getting for peripherals
are some alternate controllers maybe a
carrying case for the switch and
sometimes Nintendo will put out some
weird thing that works for a single game
but that’s about it and no I don’t think
anybody’s clamoring for a return to the
days of the Wii or a Wii too motion
controls can stay mostly dead but when
something is mostly dead that means it’s
partly alive I think there’s some room
for some goofy alternate controllers
remember the chainsaw controller yeah
Resident Evil 4 is coming out again
right give us a chainsaw controller man
and but the thing that I think people
are actually nostalgic for is rock band
those are amazing games even if
Activision managed to run Guitar Hero
into the ground some kind of Revival of
that would probably do pretty well I
mean look at the Clone hero Community
there’s so many people out there just
want to play these games again that fans
went and made a new one themselves and
it’s actually a pretty popular and
active game but like make the
peripherals a little less junky instead
of cheap plastic crap makes some quality
plastic crap I don’t know how many
people are gonna be on board for that
but like I want to play rock band again
I can’t possibly be the only one and
that’s all for today leave us a comment
let us know what you think if you like
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subscribe don’t forget to enable all
notifications and as always we thank you
very much for watching this video I’m
Falcon you can follow me on Twitter at
Falcon the hero and we’ll see you next
time right here on game ranks
7 Gaming Trends That NEED TO RETURN in 2023
The Video Game World is one that has
constant change in it some stuff sticks
around some of it disappears it’s not
always the good stuff that sticks around
either hi folks it’s Falcon and today on
game ranks seven gaming trends that need
to come back in 2023. I don’t want to
mess around I’m just gonna hit number
seven right off because this is the drum
that I frankly love beating it makes a
great sound and wow it would be awesome
if it got paid a little bit more
attention by the industry so number
seven is gonna be feature complete games
at launch this is one of those that just
has to be said in the past few years
there has been a noticeable increase in
the amount of Unfinished games being
released and I don’t mean Early Access
games I mean games that should be early
access games put into retail boxes and
digital downloads in the various
storefronts that don’t have everything
in them that they’re intended to and oh
let’s not get started it on the bugs
sometimes they eventually get fixed too
but here’s the thing that really blows
my app in mind sometimes they don’t like
they’re just like all right well we put
out an incomplete game hope you like it
in a world where patches are possible
like are you not concerned if I will buy
the next game it’s really nice when they
do get fixed but it’s also kind of weird
that releases are no longer about when
the game comes out they’re also about
the following months when it gets
updated when the performance improves or
when the devs finally manage to patch in
some features that they promised but
never did like it’s so much worse with
the games that pretend to be finished
too but it’s still annoying to have to
sort through all these actual Early
Access games like I know I was
complaining about the releases that are
Early Access but aren’t really but Early
Access isn’t quarantined to steam
anymore you can get an early access game
just about anywhere and it’s annoying to
deal with as a complication when you’re
reading about the game figuring out off
I’m gonna buy this I’m looking at a game
sounds interesting I’m thinking wow
these features these ideas sound real
cool oh it’s in Early Access everything
is including the games that aren’t in
Early Access yes Early Access works
great for a lot of games out there I’m
not gonna say it doesn’t but there is a
certain threshold that a game needs to
be for it to be okay to release An Early
Access version of it and it varies upon
the scope and idea of the project shirt
but as a player of games I want to play
a finished game not something piecemeal
that might look completely different
when the game actually comes out which
could be years away or in the case of
Star Citizen freaking never now I’m not
saying that early access is bad for an
indie developer trying to raise money to
finish a game it’s off in a way that
works better than Kickstarter in fact
and the good sales look good in terms of
promoting the game but like something
like Disney’s dream light Valley
that shouldn’t have come out in Early
Access that’s too far like do you you
think the Disney Corporation really
needs to raise enough money to finish
their game I no they can afford it so is
it so much to ask to get a complete game
at launch and no I’m not even
complaining about day one patches if
they ship a game gold and continue
working on it until the day of release I
I know that we all used to complain a
lot about that but you know what that’s
actually awesome when a day one patch is
the difference between a super buggy
game and a complete game and sometimes
it is that’s actually fine even if the
publisher is trying to rush a game out
but man a lot of games really come out
in a rough State a cyberpunk 2077 that’s
a full sentence I don’t need to say
anything else that is the subject that
is the predicate the noun the verb
that’s the whole thing the only upside
is that somehow a lot of big developers
are allowed to actually continue working
on their games and fix it that’s the
only upside to this and it’s an upside
that if this wasn’t a problem wouldn’t
have have to be an upside and number six
is curated marketplaces so marketplaces
suck they’re hard to navigate they’re
slow they’re overloaded with shovelware
it used to be a big deal when something
like life of the black tiger came out on
PSN but every day is Black Tiger day on
PSN the same way every day is Friday at
Wendy’s most of the crap we’re talking
about isn’t even a game a lot of it is
scams stuff that would have been laughed
out of the Xbox Live indie game service
for being awful most of them have barely
any gameplay they can be finished in
five to ten minutes like pretty much
every free online arcade has games that
are better than these and it used to
just be steam with all of the shovelware
but now compared to eShop and PSN the
steam store is like an oasis it didn’t
used to be this way either it used to be
the console Marketplace that were super
curated and moderated you’d see like a
few releases a week and you know it gave
games the chance to stand out and be
noticed and now a lot of really good
indie game games get totally lost and
ignored basically the only way you’d be
able to find the good ones is through
Word of Mouth like Nintendo Nintendo
they used to be especially ruthless
about what would show up at the eShop
and just being on the platform was like
a sign that there was a certain
threshold Max and it is not like that
now and let me just quickly say I don’t
think that Mega type moderation that
ends up rejecting would-be masterpieces
is good and that’s something that we saw
a few years ago in a lot of these places
but the alternative there is to have
bigger moderation teams that are able to
check out more material not just open
the friggin floodgates and let everyone
in because frankly we are in the era of
the spam game
and number five and I think a lot of
people are gonna back me up on this one
the double a publisher like I talk about
this all the time with so many different
people this is one of my main theories
of why we don’t see as many good games
now there’s basic basically types of
games anymore indie games and AAA games
and there’s almost nothing in between I
mean we see a few double A but way back
there was a thriving double A industry
with Publishers that were not the big
dog but they were putting out major
games like old school THQ Acclaim Atlas
marvelous Incorporated not every single
one of these games were great but they
had budgets behind them and they were
often more interesting and Innovative
than the stuff coming out of the AAA
space and the reason for that is your
only options were not pixel art game
made by one guy and most realistic
expensive project you’ve ever seen made
by a couple thousand people the market
had a lot in between those things
further a lot of the double A Publishers
could just take risks the AAA Publishers
can’t and it’s because they have budgets
but they don’t have the biggest budgets
instead of saying hey here’s a half
billion dollars to make a game they say
hey here’s 30 million give us the best
you can out 30 million they’re gonna go
you know what let’s do more than anybody
has done with 30 million dollars and
then I’m making something that makes a
half billion dollars and then they’re
not a double A you know game studio
anymore but yeah and that doesn’t mean
everything that came out of THQ or a
claim was great uh there’s a reason why
those companies don’t exist at least as
they did back then THQ is a completely
different thing now but the good sticks
out in our memories a lot more than the
bad because these games with moderate
budgets were often still very high
quality thankfully it does seem like the
industry is kind of heeding this yeah
they’re these big Publishers like
Ubisoft and EA that are clicking on to
the few massive hits that keep them
afloat there are smaller Publishers out
there that are just consistently putting
out really good games I’m talking about
companies like Annapurna devolver
digital Focus entertainment like they’ve
been quietly releasing some of the best
games the last few years and sometimes
they’re as good or even better than some
of the AAA stuff
and number four is shorter games like
look at the major games from the last
year and there’s gonna be something that
stands out they’re huge God of War
Ragnarok Rising forbidden West Elden
ring midnight Sons Dying Light two
Xenoblade Chronicles 3 them deciding
that we can play Persona 5 on any
platform we want now but all these games
take minimum 30 hours and you know what
at this point 30 hours almost feels like
a shorter game I know it’s cliche for a
game reviewer or commentator or whatever
to complain games too long because we’re
lazy we want to finish the review faster
you know do our job quicker but here’s
the thing I love long games in the 1990s
I played Final Fantasy games because it
would take me forever to beat them and I
loved living in those worlds but they
were also among the very few games that
took that long to beat when every single
game is that long it’s just exhausting
that’s when you start to realize that
the goal of the games is to be longer
because you start seeing a lot of games
where the content doesn’t match the
length and the game just ends up tedious
it’s a common complaint with the recent
Assassin’s Creed games and while I do
like the style of those games I think
they could be shorter like I was ready
for Valhalla to end long before it ended
doesn’t mean I think Valhalla is bad I
actually think it’s incredible it just
wears out its welcome and everybody has
an idea about how long a game should be
for a lot of people 100 hours should be
the Baseline maybe because they only
play one game a year anyway so they want
their money’s worth for others 12 hours
is more than enough and they’re ready to
move on to something else what counts as
long as different for everybody we all
have different schedules and different
tastes but what really matters is the
quality of the content there’s a lot of
stuff that’s in games that isn’t there
to be fun or even interesting or even
really add anything other than time to
the experience and that just wow it
could stop and I’d be happy I’m pretty
excited about Assassin’s Creed Mirage
for this reason it’s apparently going to
be a more focused experience that is
more like the older Assassin’s Creed
games so it’s gonna be shorter My Hope
Is that it’ll lead to a better game that
people actually like and it’s a huge hit
because if it does end up being a flop
we’re probably only getting the big ones
from now on and that’s not to say I
don’t want the big ones I want both give
me a mirage and a Valhalla give the
valhallas the longer development cycles
and maybe release two or three of the
mirages in the meantime I mean there’s
plenty of Exceptions there are short
games coming out if you look for them
but they’re not the biggest games of the
year so companies take it down a notch
and number three is weird experimental
games from major Publishers the video
game industry used to be like the wild
west Innovation was constantly happening
and game design is just something that
kind of happened people had ideas and
they turned them into games and
sometimes it made sense and worked
sometimes it didn’t they still put it
out and Yeah it led to a lot of crap but
seems like there’s more crap nowadays
than there was then so what gives we
just talked about the lack of curation
on the storefronts did we not but it
seems like in terms of the larger
developers in recent years everything is
super Focus grouped play tested and
carefully crafted yeah a lot of the time
that’s probably for the best because it
does mean the games meet a certain
standard but it also feels like there’s
something a little bit lost let’s look
at some some of the games that Sony put
out for PlayStation back in 1996 uh
Crash Bandicoot 3D platformer Aqua nuts
holiday Scuba Diving Game PaRappa the
Rapper cartoon rhythm game Twisted Metal
2 car combat game and epidemic and FPS I
know what was a different time but
that’s a ton of variety from one
publisher in one year in total Sony
published or co-published 48 games in
1996. in 2022 they published six games
two of them were remasters one was a
baseball game one was a racing game and
two of them were open world action games
look at every major publisher like
Activision or EA similar Trend yes
Indies are giving us the nice weird
ideas but I kind of miss big developers
doing it too like Crash Bandicoot
actually is an extremely weird
experimental game where Naughty Dog
literally had to program for the
PlayStation in a way that they weren’t
allowed to that’s a weird story if you
want to look into it but PaRappa the
Rapper what is that you never see that
from AAA now and number two is the since
serious serious shooter we were all sick
to death in the mid-2000s the brown and
Bloom every major game was desaturated
murky and laughably self-serious when
games started to have color that felt
like a revelation nobody could ever
possibly want to go back to the old days
right and look I get it I was right
there with everybody else complaining
and I think if that’s all that
everything was I probably would complain
again but we have gone so far in the
other direction it’s not just colorful
it’s like garish and the plots they’re
like cartoons it’s it’s like a Marvel
movie where everything is self-aware
everything’s like making fun of the fact
that it’s a video game I get it Bioshock
really did a great piece of satire but
it wasn’t necessarily to even be funny
it was toying with what you thought
about a game at the time and I am a
millennial I am completely a millennial
but I am tired of millennial
sensibilities like think about it gears
5 Halo infinite Far Cry 6 these games
are super colorful super jokey less
serious is like even Modern Warfare 2
has kind of a cartoony action movie Vibe
especially if you compare it to the dark
relatively at least by Cod standards
grounded storytelling of the previous
Arcane is taking this direction like
prey was super serious death Loop was
kind of goofy although I’m not
complaining about death Loop redfall
almost seems like it’s gonna be kind of
more of the same I don’t know the game
looks good anyways but that doesn’t mean
I want devs just chasing the popularity
of fortnite or MCU or whatever it just
seems too far in that direction and it’s
less that I don’t want humor at all in
games and more like I don’t think every
game needs to be a comedy game some
games can be serious and within a
serious game there can be humor like
every other entry on this list there are
some super big exceptions like tail
Requiem Elden ring fantastic game super
serious but as far as Shooters Go
Everything feels like it’s bright and
colorful and irreverent and I know that
Saints Row isn’t primarily as shooter
but I think that’s representative of
what everything’s supposed to be now and
nobody liked it I’d just like to see
some more grounded games that’s all
and finally at number one peripherals
yeah this actually kind of started out
as a joke but then we kind of started to
talk about it and realize there might be
something there you might be wondering
what a smoking but hear me out so the
mid-2000s was just the time for game
peripherals the Wii came out was
flooding the market with cheap plastic
crap you could strap on your Wiimote
there was the Guitar Hero Rock Band
stuff Undisputed Kings of that first
Guitar Hero hit in 2005 we hit in 2006
major sweet spot right there these days
the best you’re getting for peripherals
are some alternate controllers maybe a
carrying case for the switch and
sometimes Nintendo will put out some
weird thing that works for a single game
but that’s about it and no I don’t think
anybody’s clamoring for a return to the
days of the Wii or a Wii too motion
controls can stay mostly dead but when
something is mostly dead that means it’s
partly alive I think there’s some room
for some goofy alternate controllers
remember the chainsaw controller yeah
Resident Evil 4 is coming out again
right give us a chainsaw controller man
and but the thing that I think people
are actually nostalgic for is rock band
those are amazing games even if
Activision managed to run Guitar Hero
into the ground some kind of Revival of
that would probably do pretty well I
mean look at the Clone hero Community
there’s so many people out there just
want to play these games again that fans
went and made a new one themselves and
it’s actually a pretty popular and
active game but like make the
peripherals a little less junky instead
of cheap plastic crap makes some quality
plastic crap I don’t know how many
people are gonna be on board for that
but like I want to play rock band again
I can’t possibly be the only one and
that’s all for today leave us a comment
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Falcon the hero and we’ll see you next
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