Category: Game Commentary

We kill the train

Hey, I’m Grump! I’m not so Grump! And we’re the Game Grumps! D- Hello everyone. A- Hi. D- It is time for choo-choo chur chu- chu chu chu ha- Chuck-chu what is it? A- It’s charrrrrrrl- D- Charlie? D- Choo-choo Charles? A- Charles. D- I think so. A- Charles. D- Okay, cool. Uh, so we…

By admin 04.02.2023 0

With the majority of titles, it is the action players will perform more than any other, so creating a movement system that holds the players interest is critical

Movement is one of the most important aspects of a video game. With the majority of titles, it is the action players will perform more than any other, so creating a movement system that holds the players interest is critical. While there isn’t a one-size fits all answer to what goes into good movement, it…

By admin 03.02.2023 0

The Problem With Mini-Maps

Mini-maps are the bane of my existence. Okay, it’s not that deep, but more often than not they do hinder my enjoyment of a game. The vast majority of them contain so much useful information ranging from the locations and positioning of enemies to points of interest worth exploring to the best path to take…

By admin 03.02.2023 0

Playing Games in the Wrong

Imagine for a moment that you’re a videogame developer. You and your team spend years coming up with and crafting a particular experience. You do everything you can to set a consistent tone and create systems to help guide players so that they feel a certain way when playing. Maybe your game is straightforward or…

By admin 03.02.2023 0