The AAA gaming industry is huge does a
lot of good stuff but sometimes it’s a
little samey that said every once in a
while there is just something incredibly
different coming out of the AAA space hi
folks it’s Falcon and today on game
ranks the 10 most unique AAA games of
The Last Five Years starting off with
number 10 the Final Fantasy VII remake
which came out in 2020. now what makes
this game so unusual compared to other
RPGs of its time is how it manages to
combine the old and the new the creators
of the Remake were faced with a really
unique challenge how do you update an
old school turn-based RPG for the
current AAA market and still feel true
to the original their solution was
actually pretty ingenious they combined
the active Time battle combat system
from the original game with the gameplay
of a third person action game so they
could have easily just re-skinned the
Kingdom Hearts battle system and called
it a day and a lot of the stuff leading
up to it I sometimes assume that that’s
what was what it was gonna be feel like
ultimately but instead they managed to
create something that felt both new and
old at the same time it’s simple and
it’s easy to understand but it still has
a lot of tactical depth other than the
battle system the other standout feature
that uh Final Fantasy 7 remake has is
that it’s a remake in the literal sense
of the word it’s kind of controversial
with fans but a major part of the plot
is that the story is getting a literal
do-over and things are happening
slightly differently there’s these
ghosts that are trying to stop things
from changing it’s all kind of weird in
meta but in the end it means the sky’s
the limit for the next Final Fantasy VII
remake game anything literally can
happen the other thing that’s weird is
it covers only about 20 percent of the
original game like they’re splitting it
into three parts so I’m sure they’re
adjusting as they’re going along and I
think that they have a pretty wild
overarching plan for it
time enough for you perhaps
[Music]
but what will you do with it
let’s see
at number nine is God of War for 2018
another major seller from Big franchise
the God of War reboot managed to take
the series in an entirely New Direction
and it just worked perfectly it’s rare
to see a series change this dramatically
and for it to just be so widely embraced
the original God of War games are over
the top spectacles about a screaming
madman who Wants Revenge and they’re
awesome but they’re definitely not high
art in contrast the new God of War is a
character-focused drama it has more in
common with the last of us than the
original games but it works that alone
makes this one of the more unique
sequels of all time a true crossover
success but the Gameplay at the time was
also pretty novel instead of using the
combat system from the original games it
switched to a more over-the-shoulder
intimate combat system that played a
little like the old games but also
pretty different
it’s really rare to see a series take
such a left turn and go off in a
completely different direction from the
previous games in a series of work as
well as God of War does it’s just an
all-around great action adventure game
that in many ways redefined what third
person action games could be I mean it’s
coming up on five years and look how
many games conjure God of War 2018 when
you play them now at number eight is
Doom Eternal and it’s it’s interesting
that the first three games on this most
unique AAA games in the last five years
are remakes reboots or sequels but do
maternal well at first glance doesn’t
seem that unusual yeah it’s another
fast-paced first-person shooter what’s
the big deal it’s one of those games you
get into the nitty-gritty of the combat
you really notice how Divergent it is
from pretty much every other FPS out
there in a lot of ways do maternal has
more in common with Devil May Cry than
other FPS games which Probably sounds
ridiculous but believe me there is a lot
going on here most of the time these Old
School shooters let you pick up your
guns and go nuts but Doom Eternal is
much more complex ammo is severely
limited for everything so you gotta make
use of the game as many systems to keep
yourself stock up and healthy there’s a
glory kill system that ties everything
together and makes enemies drop health
or ammo when they die there’s the flame
belch that makes it so enemies drop
armor when they take damage a blood
plunge the charges as you get kills
every gun has multiple alt fires that
are more effective against certain
enemies there’s double jumping grappling
air dashing there’s a lot to think about
and all of this is just going on at a
blistering Pace it’s sometimes
overwhelming for even the best players
and this heightened gameplay has gone on
to inspire its own subset of shooting
games that have stylish FPS action in a
lot of ways do maternal isn’t really an
old school shooter at all it’s something
pretty new and different
[Applause]
at number seven is Monster Hunter World
from 2018 Capcom took a big gamble
trying to turn their Niche Monster
Hunter franchise into a big mainstream
AAA game man did it end up working out
for them though there’s really nothing
else like this game in the AAA space
even games that are pretty inspired by
it just aren’t the same it’s this is
highly technical action game that’s
about hunting giant monsters nothing
about it is standard everything’s just a
little bit removed from what you’d
expect like combat’s a little more
deliberate than in most action games no
Auto targeting and positioning and
timing your attacks it’s pretty
essential the creatures you’re facing
off against are really tough there’s a
complex series of towels and visual
clues that help you understand how to
react to them and you have to kind of
synthesize all that information in the
middle of a fight there’s a ton of
weapons you get right from the start
each one has its own complicated skill
tree there’s no leveling up the only way
you improve your character is through
crafting better weapons using better
Parts eating meal that give you
temporary stat boosts etc etc
come on
at the end of the day it’s a game all
about grinding to get better equipment
but how you actually do it is so
different from everything else out there
that isn’t trying to copy this formula
and let’s be honest it’s pretty
different from anything that’s trying to
copy it too there’s multiplayer where
you can team up with other Hunters you
get a cat companion called a palico
there’s like a ton of little systems and
nuances to everything and they somehow
made a way for it to be palatable to a
general audience like the monster hunter
series just does things its own way
which makes it totally unique in the AAA
space
at number six is Elden ring from last
year uh talking about AAA games can be a
tricky thing because the definition of
the word AAA or I guess three letters I
don’t know it’s vague that’s the point
it’s vague most people think games with
a big budget and the bigger marketing
push as being AAA but it’s actually kind
of hard to say where you draw the line
there with all that said I think Eldon
ring is probably from software’s first
real AAA game like sakuro came out in
the last five years it was published by
Activision but honestly it doesn’t feel
AAA to me it’s just one of those you
know it when you see it things as a
triple A game Elder ring is wildly
unique an open world action game that
twists just about every open world game
tradition to a Breaking Point uh like it
does everything conventional wisdoms has
a AAA game shouldn’t do it’s player
unfriendly it’s confusing it’s difficult
even the basic story is hard to decipher
it first it’s a game that throws players
to the Wolves both metaphorically and
literally to be Frank from software’s
been doing this for years with the Dark
Souls series of course but I think those
games are arguably not AAA and Elden
ring is even though Elden ring is mostly
just iterating on Concepts introduced in
previous games the developers made it’s
still you unique in how it incorporates
all that stuff into the open world game
format like if you just hear the game
described it sounds like a bigger
version of their previous games but the
experience of playing Elden ring is
unique and let’s just be clear even
though there are a lot of from software
copycats from software is a unique
developer for them to pretty much
actually break into the AAA space that
game is kind of automatically unique
it’s Unique by default and then of
course there’s all of the reasons I just
talked about in this point
at number five is Kingdom Hearts 3 from
2019. uh you can’t really say that
there’s a more Bonkers triple a
franchise out there than Kingdom Hearts
the plots are impenetrable the gameplay
changes are at times bizarre and oh yeah
they’re also crossover Disney games
starring the ultimate original
characters do not steal like these games
are fan fiction with a hundred million
dollar budget totally insane and
glorious at the same time there’s so
much weird about the third one like it’s
not really a sequel to Kingdom Hearts 2
the plot directly connects to the many
confusing continuations and side games
that have appeared on various handhelds
over the years it’s a sequel frankly to
a bunch of games that came out between
the game it’s technically a sequel to
that a lot of the people who played
Kingdom Hearts 2 possibly haven’t played
even with a fairly extensive recap it’s
possible to completely Miss what is
going on here and it’s not just the plot
and setting that make this game unique
it’s the weirdly old-fashioned but still
very effective gameplay Kingdom Hearts
is one of the first attempts at an
action RPG from Square Enix and it’s a
formula they’ve been expanding on for
many years Kingdom Hearts 3 is probably
the culmination of those ideas battles
play out in this ridiculous Kaleidoscope
of colors and sounds it’s really
entertaining
foreign
you play as an anime boy voiced by Haley
Joel Osmond who hangs out with Donald
and Goofy and helps out I don’t know
characters have Frozen it shouldn’t work
but it does like it keeps me coming back
at number four is control a bizarre and
inspired action game that’s part third
prison shooter part metroidvania part
SCP Foundation Horror Story and a lot
more in between it’s got one of the most
inspired and intriguing settings of any
game in years and throws in remedies
trademark physics heavy action it’s one
of the most unique games out there again
it’s kind of iterating on stuff from
previous remedy games but the fact that
they’ve gotten it into the AAA space
just like steamroll is a series of other
games it’s just masterful the setting
alone is fascinating the game takes
place in the headquarters of the Federal
Bureau of control the seemingly Infinite
Space called the oldest house the
Federal Bureau of control is an
organization meant to contain
Supernatural threats but not like the
usual ghosts and Monsters the stuff you
face in this game is often a lot more
abstract like the main threat of the
game is a resonance which I think is
sound technically I mean it doesn’t
manifest as sound but it kind of does
also it’s weird and of course you’re
still killing stuff with a gun which
plays to the developer’s strength this
is kind of the kings of third person
environmental destruction
foreign
[Music]
to mix things up you get access to a
bunch of powers and movement abilities
the most satisfying and unique being the
levitate ability that’s a literal Game
Changer when you unlock it it’s a game
that’s persistently disorienting and has
this odd tone through the whole thing
and you never really know exactly what’s
supposed to be happening still it’s
immersive and everything works really
well and although the combat while
extremely fun doesn’t exactly reinvent
the wheel at the end of the day like I
said it’s kind of iterative on remedies
trademark gameplay but bringing their
gameplay to the AAA space bringing the
strangeness of this story to the AAA
space it just it’s one of the most
unique games at that level
at number three is death loop from 2021
it’s a game so odd that the developers
at Arcane you know of prey and
Dishonored Fame struggled to explain it
it’s kind of an open world time-based
immersive Sim that’s also a roguelike
it’s set on this strangely out of time
island called black Reef your goal is to
kill the eight Visionaries and escape
the island the problem is the island is
trapped in a Time Loop so every time you
die or the day ends time resets so you
gotta kill all of them in one day so on
the gameplay kind of similar to
Dishonored in fact very similar in the
best possible way there’s also a lot of
little twists to change things up for
one thing there’s no quick saving which
by the way that’s a lot uh but a big
part of the game is just figuring out
how to kill all eight Targets in a
single day which is a challenging puzzle
on its own killing just one of these
guys can be tough so you gotta scout out
each Target figure out the best and
safest way to take them out and what
time of day you have to do it in like
you can go to the districts whenever you
want but depending on the time of day
The Vision engineeries might be
somewhere else might be under heavy
guard so the time when you go after each
Target is also super important sometimes
it’s possible to take out more than one
target at once but it usually takes a
lot of investigating to figure out how
to make those interactions happen
basically it’s one big Dishonored level
that can take dozens of hours to
completely solve a lot of people have
cooled on this one recently but I really
think death Loop is an impressive and
unique game even if it’s not quite as
ambitious as it might sound at first I
still play it like I regularly play
Death Loop
at number two is sea of Thieves from
2018 back when sea of Thieves first came
out a lot of people are kind of
scratching their heads at exactly what
it’s supposed to be at its most basic
it’s a multiplayer Pirate game with some
persistent elements it’s not the first
multiplayer Pirate game and that makes
it sound pretty normal but there’s way
more to it right from the start the game
is very odd instead of creating a
character you get assigned a randomly
generated one you share the world with
other players you can either play solo
which isn’t a lot of fun or team up and
form a crew from there you can go on
missions hunt other pirates look for
Treasure just trade goods it could have
been left is a mostly empty sandbox
experience but rare has been super busy
since its release consistently adding
new stuff year in and year out the
easiest way to describe sea of Thieves
is it’s a AAA no man’s Sky game that
came out to middling reviews and managed
to revitalize itself with constant
updates from an active developer so the
game’s already unusual gameplay make it
Stand Out Among AAA games
and finally at number one it’s death
stranding from 2019 like really what can
you pick for number one if not death
stranding it’s unusual on every level
the gameplay the story The multiplayer
implementation nothing about it is not
weird it’s a triple a game where you’re
mainly delivering packages from one
place to another uh it’s set in an
insane almost abstract world where
ghosts are only visible by the black
handprints they leave there’s rain that
causes anything to age rapidly there’s a
baby in a tube strapped to your chest
it’s totally nuts and that’s just the
premise it gets more bizarre from there
as The Story Goes On all for a game
where you play as a Sci-Fi delivery man
who attacks enemies by using his pee as
a weapon seriously that’s a weapon it’s
just an unrelentingly bizarre game that
has no right to be as good as it ended
up being it’s one of the most daring and
audacious games ever made only somebody
like hideo Kojima could make something
like this like something this
astoundingly weird and have it work and
it does it works even for those people
out there that don’t like the game at
all you have to respect how unique it is
there’s just nothing else like it in the
AAA space it’s an indie game that
somehow has big name actors and a
massive budget couple of bonus games for
you near automata from 2017 that might
extend beyond our five-year limit and
arguably it might be a double a game but
it was a major release from Square Enix
so I mean yeah it’s also uniquely
strange weird dark sometimes ugly
sometimes frustrating but also
fascinating in a way a few games are
it’s also basically a lot like near
except the game plays way way better
Sonic Frontiers from 2022 uh it’s
borderline double A but it’s such an
unusual turn for Sonic it deserves a
shout out by combining the open world
formula with Sonic in a in my opinion
successful way it makes something that
feels very different and exciting it’s a
little rough around the edges but it’s a
great new direction for the franchise I
really look forward to the second Sonic
Frontier Style game because wow out this
one was great and that’s all for today
leave us a comment let us know what you
think if you like this video click like
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enable all notifications and as always
we thank you very much for watching this
video I’m Falcon you can follow me on
Twitter at Falcon the hero and we’ll see
you next time right here on game ranks
The 10 most unique AAA games
The AAA gaming industry is huge does a
lot of good stuff but sometimes it’s a
little samey that said every once in a
while there is just something incredibly
different coming out of the AAA space hi
folks it’s Falcon and today on game
ranks the 10 most unique AAA games of
The Last Five Years starting off with
number 10 the Final Fantasy VII remake
which came out in 2020. now what makes
this game so unusual compared to other
RPGs of its time is how it manages to
combine the old and the new the creators
of the Remake were faced with a really
unique challenge how do you update an
old school turn-based RPG for the
current AAA market and still feel true
to the original their solution was
actually pretty ingenious they combined
the active Time battle combat system
from the original game with the gameplay
of a third person action game so they
could have easily just re-skinned the
Kingdom Hearts battle system and called
it a day and a lot of the stuff leading
up to it I sometimes assume that that’s
what was what it was gonna be feel like
ultimately but instead they managed to
create something that felt both new and
old at the same time it’s simple and
it’s easy to understand but it still has
a lot of tactical depth other than the
battle system the other standout feature
that uh Final Fantasy 7 remake has is
that it’s a remake in the literal sense
of the word it’s kind of controversial
with fans but a major part of the plot
is that the story is getting a literal
do-over and things are happening
slightly differently there’s these
ghosts that are trying to stop things
from changing it’s all kind of weird in
meta but in the end it means the sky’s
the limit for the next Final Fantasy VII
remake game anything literally can
happen the other thing that’s weird is
it covers only about 20 percent of the
original game like they’re splitting it
into three parts so I’m sure they’re
adjusting as they’re going along and I
think that they have a pretty wild
overarching plan for it
time enough for you perhaps
[Music]
but what will you do with it
let’s see
at number nine is God of War for 2018
another major seller from Big franchise
the God of War reboot managed to take
the series in an entirely New Direction
and it just worked perfectly it’s rare
to see a series change this dramatically
and for it to just be so widely embraced
the original God of War games are over
the top spectacles about a screaming
madman who Wants Revenge and they’re
awesome but they’re definitely not high
art in contrast the new God of War is a
character-focused drama it has more in
common with the last of us than the
original games but it works that alone
makes this one of the more unique
sequels of all time a true crossover
success but the Gameplay at the time was
also pretty novel instead of using the
combat system from the original games it
switched to a more over-the-shoulder
intimate combat system that played a
little like the old games but also
pretty different
it’s really rare to see a series take
such a left turn and go off in a
completely different direction from the
previous games in a series of work as
well as God of War does it’s just an
all-around great action adventure game
that in many ways redefined what third
person action games could be I mean it’s
coming up on five years and look how
many games conjure God of War 2018 when
you play them now at number eight is
Doom Eternal and it’s it’s interesting
that the first three games on this most
unique AAA games in the last five years
are remakes reboots or sequels but do
maternal well at first glance doesn’t
seem that unusual yeah it’s another
fast-paced first-person shooter what’s
the big deal it’s one of those games you
get into the nitty-gritty of the combat
you really notice how Divergent it is
from pretty much every other FPS out
there in a lot of ways do maternal has
more in common with Devil May Cry than
other FPS games which Probably sounds
ridiculous but believe me there is a lot
going on here most of the time these Old
School shooters let you pick up your
guns and go nuts but Doom Eternal is
much more complex ammo is severely
limited for everything so you gotta make
use of the game as many systems to keep
yourself stock up and healthy there’s a
glory kill system that ties everything
together and makes enemies drop health
or ammo when they die there’s the flame
belch that makes it so enemies drop
armor when they take damage a blood
plunge the charges as you get kills
every gun has multiple alt fires that
are more effective against certain
enemies there’s double jumping grappling
air dashing there’s a lot to think about
and all of this is just going on at a
blistering Pace it’s sometimes
overwhelming for even the best players
and this heightened gameplay has gone on
to inspire its own subset of shooting
games that have stylish FPS action in a
lot of ways do maternal isn’t really an
old school shooter at all it’s something
pretty new and different
[Applause]
at number seven is Monster Hunter World
from 2018 Capcom took a big gamble
trying to turn their Niche Monster
Hunter franchise into a big mainstream
AAA game man did it end up working out
for them though there’s really nothing
else like this game in the AAA space
even games that are pretty inspired by
it just aren’t the same it’s this is
highly technical action game that’s
about hunting giant monsters nothing
about it is standard everything’s just a
little bit removed from what you’d
expect like combat’s a little more
deliberate than in most action games no
Auto targeting and positioning and
timing your attacks it’s pretty
essential the creatures you’re facing
off against are really tough there’s a
complex series of towels and visual
clues that help you understand how to
react to them and you have to kind of
synthesize all that information in the
middle of a fight there’s a ton of
weapons you get right from the start
each one has its own complicated skill
tree there’s no leveling up the only way
you improve your character is through
crafting better weapons using better
Parts eating meal that give you
temporary stat boosts etc etc
come on
at the end of the day it’s a game all
about grinding to get better equipment
but how you actually do it is so
different from everything else out there
that isn’t trying to copy this formula
and let’s be honest it’s pretty
different from anything that’s trying to
copy it too there’s multiplayer where
you can team up with other Hunters you
get a cat companion called a palico
there’s like a ton of little systems and
nuances to everything and they somehow
made a way for it to be palatable to a
general audience like the monster hunter
series just does things its own way
which makes it totally unique in the AAA
space
at number six is Elden ring from last
year uh talking about AAA games can be a
tricky thing because the definition of
the word AAA or I guess three letters I
don’t know it’s vague that’s the point
it’s vague most people think games with
a big budget and the bigger marketing
push as being AAA but it’s actually kind
of hard to say where you draw the line
there with all that said I think Eldon
ring is probably from software’s first
real AAA game like sakuro came out in
the last five years it was published by
Activision but honestly it doesn’t feel
AAA to me it’s just one of those you
know it when you see it things as a
triple A game Elder ring is wildly
unique an open world action game that
twists just about every open world game
tradition to a Breaking Point uh like it
does everything conventional wisdoms has
a AAA game shouldn’t do it’s player
unfriendly it’s confusing it’s difficult
even the basic story is hard to decipher
it first it’s a game that throws players
to the Wolves both metaphorically and
literally to be Frank from software’s
been doing this for years with the Dark
Souls series of course but I think those
games are arguably not AAA and Elden
ring is even though Elden ring is mostly
just iterating on Concepts introduced in
previous games the developers made it’s
still you unique in how it incorporates
all that stuff into the open world game
format like if you just hear the game
described it sounds like a bigger
version of their previous games but the
experience of playing Elden ring is
unique and let’s just be clear even
though there are a lot of from software
copycats from software is a unique
developer for them to pretty much
actually break into the AAA space that
game is kind of automatically unique
it’s Unique by default and then of
course there’s all of the reasons I just
talked about in this point
at number five is Kingdom Hearts 3 from
2019. uh you can’t really say that
there’s a more Bonkers triple a
franchise out there than Kingdom Hearts
the plots are impenetrable the gameplay
changes are at times bizarre and oh yeah
they’re also crossover Disney games
starring the ultimate original
characters do not steal like these games
are fan fiction with a hundred million
dollar budget totally insane and
glorious at the same time there’s so
much weird about the third one like it’s
not really a sequel to Kingdom Hearts 2
the plot directly connects to the many
confusing continuations and side games
that have appeared on various handhelds
over the years it’s a sequel frankly to
a bunch of games that came out between
the game it’s technically a sequel to
that a lot of the people who played
Kingdom Hearts 2 possibly haven’t played
even with a fairly extensive recap it’s
possible to completely Miss what is
going on here and it’s not just the plot
and setting that make this game unique
it’s the weirdly old-fashioned but still
very effective gameplay Kingdom Hearts
is one of the first attempts at an
action RPG from Square Enix and it’s a
formula they’ve been expanding on for
many years Kingdom Hearts 3 is probably
the culmination of those ideas battles
play out in this ridiculous Kaleidoscope
of colors and sounds it’s really
entertaining
foreign
you play as an anime boy voiced by Haley
Joel Osmond who hangs out with Donald
and Goofy and helps out I don’t know
characters have Frozen it shouldn’t work
but it does like it keeps me coming back
at number four is control a bizarre and
inspired action game that’s part third
prison shooter part metroidvania part
SCP Foundation Horror Story and a lot
more in between it’s got one of the most
inspired and intriguing settings of any
game in years and throws in remedies
trademark physics heavy action it’s one
of the most unique games out there again
it’s kind of iterating on stuff from
previous remedy games but the fact that
they’ve gotten it into the AAA space
just like steamroll is a series of other
games it’s just masterful the setting
alone is fascinating the game takes
place in the headquarters of the Federal
Bureau of control the seemingly Infinite
Space called the oldest house the
Federal Bureau of control is an
organization meant to contain
Supernatural threats but not like the
usual ghosts and Monsters the stuff you
face in this game is often a lot more
abstract like the main threat of the
game is a resonance which I think is
sound technically I mean it doesn’t
manifest as sound but it kind of does
also it’s weird and of course you’re
still killing stuff with a gun which
plays to the developer’s strength this
is kind of the kings of third person
environmental destruction
foreign
[Music]
to mix things up you get access to a
bunch of powers and movement abilities
the most satisfying and unique being the
levitate ability that’s a literal Game
Changer when you unlock it it’s a game
that’s persistently disorienting and has
this odd tone through the whole thing
and you never really know exactly what’s
supposed to be happening still it’s
immersive and everything works really
well and although the combat while
extremely fun doesn’t exactly reinvent
the wheel at the end of the day like I
said it’s kind of iterative on remedies
trademark gameplay but bringing their
gameplay to the AAA space bringing the
strangeness of this story to the AAA
space it just it’s one of the most
unique games at that level
at number three is death loop from 2021
it’s a game so odd that the developers
at Arcane you know of prey and
Dishonored Fame struggled to explain it
it’s kind of an open world time-based
immersive Sim that’s also a roguelike
it’s set on this strangely out of time
island called black Reef your goal is to
kill the eight Visionaries and escape
the island the problem is the island is
trapped in a Time Loop so every time you
die or the day ends time resets so you
gotta kill all of them in one day so on
the gameplay kind of similar to
Dishonored in fact very similar in the
best possible way there’s also a lot of
little twists to change things up for
one thing there’s no quick saving which
by the way that’s a lot uh but a big
part of the game is just figuring out
how to kill all eight Targets in a
single day which is a challenging puzzle
on its own killing just one of these
guys can be tough so you gotta scout out
each Target figure out the best and
safest way to take them out and what
time of day you have to do it in like
you can go to the districts whenever you
want but depending on the time of day
The Vision engineeries might be
somewhere else might be under heavy
guard so the time when you go after each
Target is also super important sometimes
it’s possible to take out more than one
target at once but it usually takes a
lot of investigating to figure out how
to make those interactions happen
basically it’s one big Dishonored level
that can take dozens of hours to
completely solve a lot of people have
cooled on this one recently but I really
think death Loop is an impressive and
unique game even if it’s not quite as
ambitious as it might sound at first I
still play it like I regularly play
Death Loop
at number two is sea of Thieves from
2018 back when sea of Thieves first came
out a lot of people are kind of
scratching their heads at exactly what
it’s supposed to be at its most basic
it’s a multiplayer Pirate game with some
persistent elements it’s not the first
multiplayer Pirate game and that makes
it sound pretty normal but there’s way
more to it right from the start the game
is very odd instead of creating a
character you get assigned a randomly
generated one you share the world with
other players you can either play solo
which isn’t a lot of fun or team up and
form a crew from there you can go on
missions hunt other pirates look for
Treasure just trade goods it could have
been left is a mostly empty sandbox
experience but rare has been super busy
since its release consistently adding
new stuff year in and year out the
easiest way to describe sea of Thieves
is it’s a AAA no man’s Sky game that
came out to middling reviews and managed
to revitalize itself with constant
updates from an active developer so the
game’s already unusual gameplay make it
Stand Out Among AAA games
and finally at number one it’s death
stranding from 2019 like really what can
you pick for number one if not death
stranding it’s unusual on every level
the gameplay the story The multiplayer
implementation nothing about it is not
weird it’s a triple a game where you’re
mainly delivering packages from one
place to another uh it’s set in an
insane almost abstract world where
ghosts are only visible by the black
handprints they leave there’s rain that
causes anything to age rapidly there’s a
baby in a tube strapped to your chest
it’s totally nuts and that’s just the
premise it gets more bizarre from there
as The Story Goes On all for a game
where you play as a Sci-Fi delivery man
who attacks enemies by using his pee as
a weapon seriously that’s a weapon it’s
just an unrelentingly bizarre game that
has no right to be as good as it ended
up being it’s one of the most daring and
audacious games ever made only somebody
like hideo Kojima could make something
like this like something this
astoundingly weird and have it work and
it does it works even for those people
out there that don’t like the game at
all you have to respect how unique it is
there’s just nothing else like it in the
AAA space it’s an indie game that
somehow has big name actors and a
massive budget couple of bonus games for
you near automata from 2017 that might
extend beyond our five-year limit and
arguably it might be a double a game but
it was a major release from Square Enix
so I mean yeah it’s also uniquely
strange weird dark sometimes ugly
sometimes frustrating but also
fascinating in a way a few games are
it’s also basically a lot like near
except the game plays way way better
Sonic Frontiers from 2022 uh it’s
borderline double A but it’s such an
unusual turn for Sonic it deserves a
shout out by combining the open world
formula with Sonic in a in my opinion
successful way it makes something that
feels very different and exciting it’s a
little rough around the edges but it’s a
great new direction for the franchise I
really look forward to the second Sonic
Frontier Style game because wow out this
one was great and that’s all for today
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