Gamers are obsessed with games, right?
I mean, there’s a reason we play ’em
but what about stuff inside
games we get fixated on?
Hi folks, it’s Falcon,
and today on Gameranx,
10 secret obsessions of gamers.
Starting off with number
10, it’s kill death ratio.
This might sound like a
no-brainer, but believe it or not,
it’s kind of different
than you might think.
Like there’s a good reason
a lot of multiplayer games
are moving away from constantly displaying
your kills and deaths on the screen,
’cause it’s really easy
to get obsessed with.
Obviously, yes, it’s something
you should care about.
Like we all want to get
better at that ratio
and it’s the easiest way to gauge
how well you’re doing in a game,
but for a lot of people,
it’s easy to go too far with the K/D.
Like there’s a lot of gamers
who exclusively focus on
their own personal ratio
above all else to the
detriment of their team,
like playing cautiously,
just sticking to sniping,
not pushing objectives
or really making a
major dent in the round,
they just hide in a corner
and camp the entire time,
picking off somebody when they can
and avoiding any real danger.
Not a huge deal when one
or two people are doing it,
but when everyone’s obsessing over K/Ds,
then multiplayer games
just get really tedious.
And yeah, everybody
pretends they don’t care
about the ratio, like they’re above it
and they’re more about having
fun or being a team player,
but when push comes to shove,
a lot of people start
getting scared the deaths
are gonna overcome the ratio
and the turtling begins.
And I don’t mean the bathroom related one.
There’s a ton of people out there
who will happily admit all they do
is obsess over the kills and deaths.
It’s kind of hardly
the most secret gaming
obsession out there,
but there’s a lot of people out there
who say they don’t care
and secretly they do.
In fact, they care more than anyone.
And number nine is game
performance, especially from people
who say they don’t care about graphics.
If you’re a PC gamer,
doesn’t matter how much
you claim otherwise,
in the back of your mind
you care about performance.
We all do, that’s just the way it is.
Let’s say you play games
on both console and on PC.
When you’re on PC, you’re
trying to make it work better,
when you’re on console,
you’re not, period.
When you’re on PC, you can tinker
and eventually you get
sucked in the rabbit hole
and you start watching benchmark videos
and clicking through the PC
game in Wiki for little tips
and settings you can integrate
into your little setup,
and at some point,
the obsession over
performance takes precedence
over actually playing the game,
and that’s when you know
you’ve gone too far.
Now I’m as guilty of this as anyone else.
When you get a new graphics card or PC,
you really want to test everything out.
Even if all you’re eventually gonna do is
play Stardew Valley,
it doesn’t matter.
This is another one of those things where,
yeah, obviously there’s nothing wrong
with caring about performance.
You want the best experience possible
when you’re playing a game, right?
But it’s not great when it
starts getting in the way
of actually enjoying what you have,
that’s when it’s gone too far, you know?
And number eight is multitasking,
also known as alt-tab mania.
So distractions are a big thing
in our modern digital age.
There’s so much craft out there to take in
that it’s kind kind of difficult to focus
on a single task at any given time.
Like it’s, yeah, fine,
normal to watch some trash TV
or something on a second screen,
or listening to a podcast
where you’re grinding an RPG
or something, just mindlessly
playing something story free.
But some gamers really take
things a lot further than that.
I’m talking about all the alt-tabbers
who are obsessed with doing
something else, wow, gaming,
you know the type, you
might be the type even.
You start a game up,
play it for five minutes,
then y’all tab out to check
Twitter, TikTok or whatever.
Then you come back to the
game for a few minutes
and it’s back to serving the web.
Like it’s impossible to
get immersed in a game
if you’re experiencing
it in five minute bursts,
but it’s an obsession,
and some people just
can’t help themselves.
For this type of gamer, it’s
difficult to finish a game
because of how easily distracted they are.
But hey, if they’re satisfied
with what they’ve played,
I don’t know if it’s right to complain.
Like unless it’s multiplayer
and like they get distracted
in the middle of the match,
that’s a problem.
But it seems like
this happens more single
player games anyway,
so I don’t know,
probably most of us do
this occasionally anyway
and maybe we’re all a
little afraid to admit it.
And number seven,
playing a game series
in chronological order.
It’s another one of those weird obsessions
that doesn’t really make
rational sense at times,
but for some reason,
a lot of people like
getting into a game series
and want to play ’em
in chronological order.
The game series may not be
chronologically in order
when it’s in chronological order too,
let’s just keep that in mind.
Like there are games that
are like Gears of War
where numerically the story progresses,
somebody starts at one and gets to five
but then there’s series like Final Fantasy
where there’s no continuity
between the number games at all.
And then there’s Metal Gear Solid,
which yeah, you get the point there.
The obsession though, I mean,
it’s kind of commendable,
you gotta respect somebody
who really wants to
appreciate the classics,
but it can also inevitably
lead to a burnout,
see Final Fantasy.
Try to play that many
games in short order.
And especially when
they’re all pretty similar,
like let’s say Ratchet and Clank,
things start to get repetitive
and it can skew your
perspective on the series.
That’s when you start to see
the weird opinions from people
about how they didn’t like a game
that most people consider
to be the best in the series
because they were just barreling through
the entire series in a week and were
starting to get tired of the
whole thing at that point.
It’s kind of a damned if you do,
damned if you don’t situation
because you either rush through
and get bored or you
wait a year between games
and it takes a decade
before you finally sit down
and play the game
that you wanted to play
in the first place.
And number six, reloading.
Ooh, didn’t even have to
go anywhere with that.
You know what I mean.
Everyone knows what I mean.
This is an obsession that we all have
and it can only be broken out
of through intense practice.
Play any FPS game that has reloading
and you know I’m going to reload
whenever I don’t need to shoot.
Bam, all right, defeated that guy.
Reload.
Bam, bam.
Okay, he’s gone.
Okay, reload.
Doesn’t matter that there’s an enemy
right around the corner.
Doesn’t matter that the
K/D ratio is gonna plummet,
that guy is dead and I need to reload now.
It’s much worse than games
with realistic reload mechanics too,
like in games where if you reload,
you lose the entire magazine,
then you’re just actively hurting yourself
every single time you reload.
It doesn’t matter
though, I have to reload.
It’s one of the dumbest
obsessions, but we all have it.
The only people who don’t have it
are those who have trained their brains
with intense discipline.
That’s the only way they’re not doing it.
Yeah, sure, there’s probably
a few people out there
who just never cared about ammo,
but those people probably
suck at the game.
They’re not thinking about
ammo management at all.
So that’s probably rare
in terms of a long-term
player of the game.
And number five,
replaying a game and
doing nothing differently.
Like a ton of games out there
are all about player choice.
You pick your class,
good, evil, blah, blah,
you do whatever.
See how the story plays out.
A big part of the appeal
of these kinds of games
is the replayability.
You can go back and experience the story
in a completely different way
or it’s just a way where
you diverge in some respect.
That’s the theory anyway.
For a lot of gamers out there,
even when you do manage to go
back through a second time,
instead of trying out
something new and experiencing
if you know things change,
people just do the same thing
that they did the last time.
Pick the same class,
make the same choices,
pretty much do it all the same.
And I’m as guilty of this as anyone.
There’s so many games you can
pick a good and an evil ending
and I’m just not interested
in the evil ending.
I mean,
I’m not saying I’m never
interested in the evil ending.
Sometimes I’m interested
in the evil ending,
but most of the time I’m not.
It just seems like human
beings are creatures of habits.
So we stick to things that are familiar
even when it’s something as pointless
as picking your virtual
girlfriend in an RPG.
It’s one of those little obsessions
that’s a secret for a reason.
You’re basically admitting
that you like to waste
your time, you know?
And number four is item hoarding.
It’s one of those obsessions,
it’s super easy to admit
while you’re playing a game,
but when it’s a harder game,
it goes from being something
that’s kind of funny
to legitimately obsessive behavior.
Like if you’re saving elixirs
in final Fantasy Seven,
I don’t think anybody’s
gonna hold that against you.
You never really need ’em in the game.
It’s a pretty easy RPG overall,
so being a hoarder of
that isn’t really strange.
But being a hoarder in a
much harder game is weird.
Like imagine refusing to
use as (indistinct) upgrades
or upgrade materials in like a Souls game.
Obviously single-use healing
items never get used,
but all that other stuff,
it should be fair game.
Everybody holds on to resources in an RPG
way past when you need them.
It’s just so easy to say they
could come in handy later.
I’m planning ahead ’cause
I’m a big old smarty pants.
Look at my big old brain,
it’s only outsized by my inventory.
But when it is a little later
and you actually run into a
boss that gives you trouble
and you die constantly
and you still refuse to use those items,
that’s an obsession.
It’s like in a Resident Evil game
where you refuse to use
ammo during the boss fight,
it’s just counterintuitive
at a certain point.
But you know also everybody’s been there.
I know I’ve gotten a little
too precious about ammo
in a Resident Evil game and by the end,
it just made the game
way harder for myself
with no real benefit.
And number three,
starting the perfect game,
AKA restart syndrome.
If you ever play an RPG,
a strategy game or a city builder,
then things just don’t work
out perfectly at the start
so you just completely restart the game?
It’s normal up to a certain point,
but when people do it constantly,
it becomes restart syndrome.
Like you’re constantly restarting a game
after any minor setback.
These are the types who just
never finished a campaign
in a game like Total Warhammer Two
or finish building a
city in a Sim City game,
or at least when Sim City was
a tolerable thing to play,
or looking at it more from the RPG side,
this type of person
is never quite satisfied with their build
or the character doesn’t
look quite right in game
or you made some choice
early that they didn’t like.
Instead of just rolling with
it, they just start over.
The character creation thing
is a particular pet peeve of mine.
I have friends where I enjoy
playing single player games
through with them where you
just hand off the controller
and sort of experience the story.
But there are some of them
that do that specifically.
I mean, it drives me nuts.
It’s one of those obsessions
where perfect is the enemy of good
’cause you have to deal
with least a few setbacks in every game
and you just kind of have to roll with it.
There’s certain gamers
who take this even further
or like won’t continue
from a save file at all.
They have to restart all over
if they’re not gonna get
through it in one sitting,
which sounds totally
absolutely nuts to me.
But there are people like that.
I know whenever I start a strategy game,
it’s always a hurdle getting
past the first major setback.
It can be tempting to restart,
but it’s often better to just keep going.
Even if you lose,
you at least learn something,
well, most of the time anyways.
And number two, the fear of missing out,
also known as FOMO,
which no one really wants to
admit is real, but it’s real.
The thing about FOMO
is there’s so many different kinds of it
when it comes to gaming.
You could be talking
about just about anything,
from new games to graphics cards,
to more traditional application
of the term with stuff like battle passes
and limited time events.
All of it leads to FOMO.
Everyone says they don’t fall for it,
that it doesn’t bother them
and that they don’t care,
but the secret is that pretty
much everybody falls for FOMO
at least once in a while.
Maybe it’s a game you get overly
hyped about and pre-order,
only to get burned by day one bugs
or a battle pass skin
that actually looks cool,
but it doesn’t really
matter what it is I guess.
But you rush to get it even
when it shouldn’t matter
because you don’t want to miss out.
Like yes, Sonic the
Hedgehog is running around
in Sonic Frontiers for
me with the soap shoes
because I signed up for their newsletter
because I wanted the soap shoes.
Like you’re still gonna be
able to buy the game later
or that’s skin, even if
it’s really gone forever,
it’s just kind of a pointless
piece of digital content
that’ll disappear eventually
anyway so it shouldn’t matter,
but it does.
It’s natural.
It’s almost unavoidable.
Like we’re all gonna make stupid
decisions because of FOMO.
No matter how frugal you are,
someday a sale is gonna come around,
it just seems like it’s
too good to pass up.
But a better deal will come around.
That’s how it works.
It’s inevitable.
And finally at number one, the backlog,
AKA buying games and
then not playing them.
This one, perfect follow up to FOMO,
’cause a lot of the time FOMO causes it.
So when it comes to free games,
it’s easy to admit you
have a load to catch up on.
Oh, there’s a bunch of games
on Game Pass I want to play
because I have the game pass
and it throws all of these games at me.
That’s easy to say.
In fact, that’s even
the point of the service
to keep you subscribed
’cause you got games that
you haven’t played yet
that you can play
because you don’t have to
pay any more to play them.
But when it comes to a
lot of games you buy,
often at full price, there’s a chance
you’re one of the people
that never plays them
and that backlog gets embarrassing.
Basically this entire entry
boils down to impulsive buying.
You see something cool and you buy it,
even though you’re already
focusing on something else
and probably don’t have time to play it.
Sure you tell yourself,
you get around to it,
but by the time you finish
the game you’re working on,
the next big thing comes around,
the previous game you
bought gets pushed back.
You tell yourself you’ll get around
to it and then something else comes around
or there’s a sale, whatever,
and suddenly you got this massive backlog.
It’s one of those secrets
that is both open and like very secret,
and like for more casual gamers
is almost a point of pride,
but for more serious gamers,
it’s kind of an embarrassment.
At a certain point, I
had to admit to myself,
I’m not gonna play all these games.
I could probably stop buying games today
and not be bored for a long time,
maybe even the rest of my life.
I think about that for
maybe half a second,
but I’m still always
checking Steam releases
and also Steam sales.
I see something that it’s hard to resist,
the backlog grows.
In the grand scheme of things,
who really cares how many games you own
and how many you’ve actually finished?
But a lot of gamers can’t help
but obsess over the backlog,
it’s always there and
it’s never gonna go away.
And that’s all for today.
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Why are gamers obsessed with playing games? 10 reasons
Gamers are obsessed with games, right?
I mean, there’s a reason we play ’em
but what about stuff inside
games we get fixated on?
Hi folks, it’s Falcon,
and today on Gameranx,
10 secret obsessions of gamers.
Starting off with number
10, it’s kill death ratio.
This might sound like a
no-brainer, but believe it or not,
it’s kind of different
than you might think.
Like there’s a good reason
a lot of multiplayer games
are moving away from constantly displaying
your kills and deaths on the screen,
’cause it’s really easy
to get obsessed with.
Obviously, yes, it’s something
you should care about.
Like we all want to get
better at that ratio
and it’s the easiest way to gauge
how well you’re doing in a game,
but for a lot of people,
it’s easy to go too far with the K/D.
Like there’s a lot of gamers
who exclusively focus on
their own personal ratio
above all else to the
detriment of their team,
like playing cautiously,
just sticking to sniping,
not pushing objectives
or really making a
major dent in the round,
they just hide in a corner
and camp the entire time,
picking off somebody when they can
and avoiding any real danger.
Not a huge deal when one
or two people are doing it,
but when everyone’s obsessing over K/Ds,
then multiplayer games
just get really tedious.
And yeah, everybody
pretends they don’t care
about the ratio, like they’re above it
and they’re more about having
fun or being a team player,
but when push comes to shove,
a lot of people start
getting scared the deaths
are gonna overcome the ratio
and the turtling begins.
And I don’t mean the bathroom related one.
There’s a ton of people out there
who will happily admit all they do
is obsess over the kills and deaths.
It’s kind of hardly
the most secret gaming
obsession out there,
but there’s a lot of people out there
who say they don’t care
and secretly they do.
In fact, they care more than anyone.
And number nine is game
performance, especially from people
who say they don’t care about graphics.
If you’re a PC gamer,
doesn’t matter how much
you claim otherwise,
in the back of your mind
you care about performance.
We all do, that’s just the way it is.
Let’s say you play games
on both console and on PC.
When you’re on PC, you’re
trying to make it work better,
when you’re on console,
you’re not, period.
When you’re on PC, you can tinker
and eventually you get
sucked in the rabbit hole
and you start watching benchmark videos
and clicking through the PC
game in Wiki for little tips
and settings you can integrate
into your little setup,
and at some point,
the obsession over
performance takes precedence
over actually playing the game,
and that’s when you know
you’ve gone too far.
Now I’m as guilty of this as anyone else.
When you get a new graphics card or PC,
you really want to test everything out.
Even if all you’re eventually gonna do is
play Stardew Valley,
it doesn’t matter.
This is another one of those things where,
yeah, obviously there’s nothing wrong
with caring about performance.
You want the best experience possible
when you’re playing a game, right?
But it’s not great when it
starts getting in the way
of actually enjoying what you have,
that’s when it’s gone too far, you know?
And number eight is multitasking,
also known as alt-tab mania.
So distractions are a big thing
in our modern digital age.
There’s so much craft out there to take in
that it’s kind kind of difficult to focus
on a single task at any given time.
Like it’s, yeah, fine,
normal to watch some trash TV
or something on a second screen,
or listening to a podcast
where you’re grinding an RPG
or something, just mindlessly
playing something story free.
But some gamers really take
things a lot further than that.
I’m talking about all the alt-tabbers
who are obsessed with doing
something else, wow, gaming,
you know the type, you
might be the type even.
You start a game up,
play it for five minutes,
then y’all tab out to check
Twitter, TikTok or whatever.
Then you come back to the
game for a few minutes
and it’s back to serving the web.
Like it’s impossible to
get immersed in a game
if you’re experiencing
it in five minute bursts,
but it’s an obsession,
and some people just
can’t help themselves.
For this type of gamer, it’s
difficult to finish a game
because of how easily distracted they are.
But hey, if they’re satisfied
with what they’ve played,
I don’t know if it’s right to complain.
Like unless it’s multiplayer
and like they get distracted
in the middle of the match,
that’s a problem.
But it seems like
this happens more single
player games anyway,
so I don’t know,
probably most of us do
this occasionally anyway
and maybe we’re all a
little afraid to admit it.
And number seven,
playing a game series
in chronological order.
It’s another one of those weird obsessions
that doesn’t really make
rational sense at times,
but for some reason,
a lot of people like
getting into a game series
and want to play ’em
in chronological order.
The game series may not be
chronologically in order
when it’s in chronological order too,
let’s just keep that in mind.
Like there are games that
are like Gears of War
where numerically the story progresses,
somebody starts at one and gets to five
but then there’s series like Final Fantasy
where there’s no continuity
between the number games at all.
And then there’s Metal Gear Solid,
which yeah, you get the point there.
The obsession though, I mean,
it’s kind of commendable,
you gotta respect somebody
who really wants to
appreciate the classics,
but it can also inevitably
lead to a burnout,
see Final Fantasy.
Try to play that many
games in short order.
And especially when
they’re all pretty similar,
like let’s say Ratchet and Clank,
things start to get repetitive
and it can skew your
perspective on the series.
That’s when you start to see
the weird opinions from people
about how they didn’t like a game
that most people consider
to be the best in the series
because they were just barreling through
the entire series in a week and were
starting to get tired of the
whole thing at that point.
It’s kind of a damned if you do,
damned if you don’t situation
because you either rush through
and get bored or you
wait a year between games
and it takes a decade
before you finally sit down
and play the game
that you wanted to play
in the first place.
And number six, reloading.
Ooh, didn’t even have to
go anywhere with that.
You know what I mean.
Everyone knows what I mean.
This is an obsession that we all have
and it can only be broken out
of through intense practice.
Play any FPS game that has reloading
and you know I’m going to reload
whenever I don’t need to shoot.
Bam, all right, defeated that guy.
Reload.
Bam, bam.
Okay, he’s gone.
Okay, reload.
Doesn’t matter that there’s an enemy
right around the corner.
Doesn’t matter that the
K/D ratio is gonna plummet,
that guy is dead and I need to reload now.
It’s much worse than games
with realistic reload mechanics too,
like in games where if you reload,
you lose the entire magazine,
then you’re just actively hurting yourself
every single time you reload.
It doesn’t matter
though, I have to reload.
It’s one of the dumbest
obsessions, but we all have it.
The only people who don’t have it
are those who have trained their brains
with intense discipline.
That’s the only way they’re not doing it.
Yeah, sure, there’s probably
a few people out there
who just never cared about ammo,
but those people probably
suck at the game.
They’re not thinking about
ammo management at all.
So that’s probably rare
in terms of a long-term
player of the game.
And number five,
replaying a game and
doing nothing differently.
Like a ton of games out there
are all about player choice.
You pick your class,
good, evil, blah, blah,
you do whatever.
See how the story plays out.
A big part of the appeal
of these kinds of games
is the replayability.
You can go back and experience the story
in a completely different way
or it’s just a way where
you diverge in some respect.
That’s the theory anyway.
For a lot of gamers out there,
even when you do manage to go
back through a second time,
instead of trying out
something new and experiencing
if you know things change,
people just do the same thing
that they did the last time.
Pick the same class,
make the same choices,
pretty much do it all the same.
And I’m as guilty of this as anyone.
There’s so many games you can
pick a good and an evil ending
and I’m just not interested
in the evil ending.
I mean,
I’m not saying I’m never
interested in the evil ending.
Sometimes I’m interested
in the evil ending,
but most of the time I’m not.
It just seems like human
beings are creatures of habits.
So we stick to things that are familiar
even when it’s something as pointless
as picking your virtual
girlfriend in an RPG.
It’s one of those little obsessions
that’s a secret for a reason.
You’re basically admitting
that you like to waste
your time, you know?
And number four is item hoarding.
It’s one of those obsessions,
it’s super easy to admit
while you’re playing a game,
but when it’s a harder game,
it goes from being something
that’s kind of funny
to legitimately obsessive behavior.
Like if you’re saving elixirs
in final Fantasy Seven,
I don’t think anybody’s
gonna hold that against you.
You never really need ’em in the game.
It’s a pretty easy RPG overall,
so being a hoarder of
that isn’t really strange.
But being a hoarder in a
much harder game is weird.
Like imagine refusing to
use as (indistinct) upgrades
or upgrade materials in like a Souls game.
Obviously single-use healing
items never get used,
but all that other stuff,
it should be fair game.
Everybody holds on to resources in an RPG
way past when you need them.
It’s just so easy to say they
could come in handy later.
I’m planning ahead ’cause
I’m a big old smarty pants.
Look at my big old brain,
it’s only outsized by my inventory.
But when it is a little later
and you actually run into a
boss that gives you trouble
and you die constantly
and you still refuse to use those items,
that’s an obsession.
It’s like in a Resident Evil game
where you refuse to use
ammo during the boss fight,
it’s just counterintuitive
at a certain point.
But you know also everybody’s been there.
I know I’ve gotten a little
too precious about ammo
in a Resident Evil game and by the end,
it just made the game
way harder for myself
with no real benefit.
And number three,
starting the perfect game,
AKA restart syndrome.
If you ever play an RPG,
a strategy game or a city builder,
then things just don’t work
out perfectly at the start
so you just completely restart the game?
It’s normal up to a certain point,
but when people do it constantly,
it becomes restart syndrome.
Like you’re constantly restarting a game
after any minor setback.
These are the types who just
never finished a campaign
in a game like Total Warhammer Two
or finish building a
city in a Sim City game,
or at least when Sim City was
a tolerable thing to play,
or looking at it more from the RPG side,
this type of person
is never quite satisfied with their build
or the character doesn’t
look quite right in game
or you made some choice
early that they didn’t like.
Instead of just rolling with
it, they just start over.
The character creation thing
is a particular pet peeve of mine.
I have friends where I enjoy
playing single player games
through with them where you
just hand off the controller
and sort of experience the story.
But there are some of them
that do that specifically.
I mean, it drives me nuts.
It’s one of those obsessions
where perfect is the enemy of good
’cause you have to deal
with least a few setbacks in every game
and you just kind of have to roll with it.
There’s certain gamers
who take this even further
or like won’t continue
from a save file at all.
They have to restart all over
if they’re not gonna get
through it in one sitting,
which sounds totally
absolutely nuts to me.
But there are people like that.
I know whenever I start a strategy game,
it’s always a hurdle getting
past the first major setback.
It can be tempting to restart,
but it’s often better to just keep going.
Even if you lose,
you at least learn something,
well, most of the time anyways.
And number two, the fear of missing out,
also known as FOMO,
which no one really wants to
admit is real, but it’s real.
The thing about FOMO
is there’s so many different kinds of it
when it comes to gaming.
You could be talking
about just about anything,
from new games to graphics cards,
to more traditional application
of the term with stuff like battle passes
and limited time events.
All of it leads to FOMO.
Everyone says they don’t fall for it,
that it doesn’t bother them
and that they don’t care,
but the secret is that pretty
much everybody falls for FOMO
at least once in a while.
Maybe it’s a game you get overly
hyped about and pre-order,
only to get burned by day one bugs
or a battle pass skin
that actually looks cool,
but it doesn’t really
matter what it is I guess.
But you rush to get it even
when it shouldn’t matter
because you don’t want to miss out.
Like yes, Sonic the
Hedgehog is running around
in Sonic Frontiers for
me with the soap shoes
because I signed up for their newsletter
because I wanted the soap shoes.
Like you’re still gonna be
able to buy the game later
or that’s skin, even if
it’s really gone forever,
it’s just kind of a pointless
piece of digital content
that’ll disappear eventually
anyway so it shouldn’t matter,
but it does.
It’s natural.
It’s almost unavoidable.
Like we’re all gonna make stupid
decisions because of FOMO.
No matter how frugal you are,
someday a sale is gonna come around,
it just seems like it’s
too good to pass up.
But a better deal will come around.
That’s how it works.
It’s inevitable.
And finally at number one, the backlog,
AKA buying games and
then not playing them.
This one, perfect follow up to FOMO,
’cause a lot of the time FOMO causes it.
So when it comes to free games,
it’s easy to admit you
have a load to catch up on.
Oh, there’s a bunch of games
on Game Pass I want to play
because I have the game pass
and it throws all of these games at me.
That’s easy to say.
In fact, that’s even
the point of the service
to keep you subscribed
’cause you got games that
you haven’t played yet
that you can play
because you don’t have to
pay any more to play them.
But when it comes to a
lot of games you buy,
often at full price, there’s a chance
you’re one of the people
that never plays them
and that backlog gets embarrassing.
Basically this entire entry
boils down to impulsive buying.
You see something cool and you buy it,
even though you’re already
focusing on something else
and probably don’t have time to play it.
Sure you tell yourself,
you get around to it,
but by the time you finish
the game you’re working on,
the next big thing comes around,
the previous game you
bought gets pushed back.
You tell yourself you’ll get around
to it and then something else comes around
or there’s a sale, whatever,
and suddenly you got this massive backlog.
It’s one of those secrets
that is both open and like very secret,
and like for more casual gamers
is almost a point of pride,
but for more serious gamers,
it’s kind of an embarrassment.
At a certain point, I
had to admit to myself,
I’m not gonna play all these games.
I could probably stop buying games today
and not be bored for a long time,
maybe even the rest of my life.
I think about that for
maybe half a second,
but I’m still always
checking Steam releases
and also Steam sales.
I see something that it’s hard to resist,
the backlog grows.
In the grand scheme of things,
who really cares how many games you own
and how many you’ve actually finished?
But a lot of gamers can’t help
but obsess over the backlog,
it’s always there and
it’s never gonna go away.
And that’s all for today.
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