Hello and we’re back with another
episode of before you buy that show
where we give you some straight up
gameplay and our first impressions of
the latest games releasing as usual it’s
me Jake baldino and we’ve been very busy
here lately today we’re talking about
the Dead Space remake now this is
developed by motiv a studio of EA and uh
this is a big win for them straight up
right out the gate like I went into this
thinking Dead Space was already pretty
Rock Solid not really needing a full
ground up remake but they did it and now
I’m convinced it’s a fun experience here
it’s not massively changed but smartly
changed like a bit more exploration and
secrets refinements side quests a bit
more within combat and some story tweaks
and cool additions but of course it’s
also got incredibly shiny graphics and
presentation and sound that I don’t
usually hit at the start because
Graphics aren’t always everything but
for here it really works with the
immersion and changes things up this
dead space is a thrilling playthrough or
three now whether or not the change
or the trip back worth the full price is
a bit more subjective to you and your
wallet of course but I’m just I’m just
glad that this turned out to be a good
game let’s break it all down and just so
you know this was captured on PC with an
RTX 2080 with settings mostly at high
and this video is as spoiler free as I
can be but I still recommend going in as
unaware as possible if you’ve never
played Dead Space if you’re new there
are like surprises like a mile a minute
so it’s tough but I won’t show any later
game story stuff so the setup Dead Space
at least it’s like 500 years in the
future and you are Isaac Clark he’s an
engineer with a small team who
investigates the issue more this massive
ship it’s a corporate Planet cracker
used for harvesting resources from
planets in deep space and very quickly
you board this ship to see what’s going
on and within like five minutes there
are monsters that are called Necromorphs
you need to fight your way through the
ship in action survival horror gameplay
style to figure out what’s going on and
also save your girlfriend sorta now the
Dead Space Series has a lot of lore but
this first game keeps it pretty humble
and simple where as in the original
version Isaac was actually a voiceless
protagonist he talks in this one to line
it up with dead space two and three a
little better actor Gunner Wright does a
really great job here he only takes his
helmet off a few times but now he’s
actually modeled after the actor and
like you get an expressive almost eerily
real looking Isaac and throughout the
game he now doesn’t just listen to a
radio call and then go and do the thing
he has way more agency here he actually
feels a bit like an engineer using his
knowledge to get around the ship and
survive and it’s great it really works
you know he’s a little corny and heroic
like in every man but it’s charming and
ultimately I think it really adds to the
game I guess some people might like the
quiet loneliness of a guy who doesn’t
talk in the original version keeping
things a little abstract but I don’t
know it just made it feel a little bit
more like a well-rounded adventure and
he’s not talking like every five minutes
either like in my opinion it’s perfect
it’s done just right and adds to things
the other big addition obviously is the
visuals and the sounds and the game
looks bananas obviously you can see on
the screen here it’s darker like it’s
very dark there are hidden dark Corners
everywhere and it really helps add to
the dread now couple that with the fact
that the game has a bit of Randomness as
to when enemies will pop up and jump out
and surprise you from vents the ceiling
the floor anywhere even when you think
you’re safe the game can kind of be a
little punishing you’re just always
immersed and kept on your toes because
of this lights flash Sparks Fly blood is
everywhere neon lights shine all of it
is glorious the focus is on of course
ripping enemies to shreds like blowing
off their limbs to slow them down but
they also get their skin blasted off and
burned and like they’ll deteriorate
believably I mean believably I’ve never
blown a part a zombie alien but you know
what I mean that lighting does a lot of
the heavy lifting as well as fog and
Atmospheric stuff but it’s also the
environment designs themselves there is
more detail more textures more garbage
and stuff everywhere just more going on
they feel like real spaces real areas
where people worked and not just kind of
drab gray brown video game levels and
that goes a long way here it really made
a difference for me now the sound design
is very busy it’s great though but
there’s always banging metal distance
scratching screaming howling but it all
works I think it works specifically
because sometimes it’s hard to tell
whether it’s just ambient background
sounds or the sound of an enemy jumping
out of a vents somewhere like it’s not
always totally distinguishable and is
really just another thing to keep you on
your toes straight up I know I always
say this with games like this but like
this is one where you want to turn the
lights off and put headphones on and go
all in now my only complaint in this
area is that I don’t like some of the
newer weapon sounds like they don’t all
have the same punch as they used to
they’re not bad at all it’s not a
failure it’s just a matter of taste I
prefer the older sound of some of the
basic guns now gameplay wise there are
significant tweaks obviously the
controls are a little bit tighter things
feel a little better but guns have new
alternate fire modes and different
upgrade paths like for example the line
launcher thing actually has kind of like
a trap alternate fire the upgrade tree
is also straight up better with this
time around with no blank ones that you
have to unlock through also nodes are
used for upgrading at the bench only
there’s more stuff in the environment to
throw at enemies with Kinesis there is
also a security clearance system where
you get higher clearance levels as the
game progresses and it encourages you to
actually backtrack a bit either through
areas or even sometimes hopping back on
the tram to find more goodies in
previously locked rooms and bins and
lockers and stuff this also likely makes
New Game Plus way more attractive
there’s a lot of things to go back and
find and even get a couple of more Side
Story bits and a secret ending which yes
they do shake things up here and there
specifically big story beats they add
stuff that you might not totally notice
unless you recently replayed the
original they’re like unobtrusive
editions and tweaks that tend to just
make scenes moments and deaths a bit
more compelling and less cheesy game
moments from the earlier 2000s like
everything has a little bit more of a
weight to it yes it’s very much still
like a sci-fi horror crazy video game
story but it’s just done up a bit nicer
here and there and along with that big
set pieces and large puzzles are
overhauled here and there too some of
them just have way more weight to them
and feel like a bigger deal others are
completely approved upon gameplay
mechanics wise and uh thing here and
there is dropped and it’s not a bad
thing I promise I’ll let you if like if
you’re a dead space fan you’ll figure
out exactly what’s different but there
is no cause for concern here again like
I said I think everything they changed
here is smart and well thought out new
puzzles better puzzles and some actual
legitimate side quest style stuff that
actually fits in right with the flow
doesn’t feel forced it’s pretty damn
good also the zero gravity sections as
well now are a ton of fun they’re just
as stress and anxiety-inducing but now
you have total freedom to boost around
larger areas like 360 degree movement
the original game was simply just you
pushing yourself from point to point but
now you can float around and boost and
aim and shoot and stuff more like dead
space too and you are in control of
taking off and landing and it’s all
pretty smooth fighting some of those
enemies in zero g though very annoying
enemies that you find annoying are still
annoying I can confirm that the
changeups are great from moments and
battles to navigating the environments
but one thing I do wish they changed up
was the final-ish areas like that last
main section of the game you know the
one with the marker it still kind of
feels like old video game heading where
it gets a little long in the teeth you
know it goes on too long and it’s kind
of just like oh come on let’s get past
this I wish they had something more
creative to shake up there but that’s
the original game’s problem too and it’s
just me personally everything else I
think is a massive Improvement it has
multiple difficulty modes and a new game
plus mode and uh this is the type of
game where you want to jump into that
right away as you know Dead Space isn’t
exactly the longest game but it can be a
bit longer with the added exploration
and stuff to do I think I finished it in
like 11-ish hours but I only did about
50 of the backtracking happy to find
more in New Game Plus though definitely
that’s what makes it enticing for me as
a player and again I just want to
reiterate seems like EA didn’t screw
this one up this is a really
entertaining game and I see myself
playing through now probably three times
it’s rock solid and challenging I
recommend playing this at some point if
you’ve never played Dead Space 100
absolutely this is a good place to start
if you just replayed the original not
that long ago I get that the full price
might be a little harder to swallow
because there’s only so many changes but
even still if you’re a die-hard fan
either way when you get it you’re gonna
have fun seeing the differences and just
with the presentation and stuff it’s
just a good experience now I just think
this is a good way to remake something
it’s from the ground up rebuilt but it
makes smart choices where to change
where to improve a bit where to lengthen
and where to just straight up better a
few things they could have gone harder
sure but they also could have screwed a
lot more up it was a really measured
approach and it’s good yeah rant over
that’s the before you buy you know how
this goes by now I give you some pros
some cons and some personal opinion and
now I want to hear yours down in the
comments what’s your connection with the
Dead Space series are you looking
forward to this one are you a die hard
on all the lore and everything and all
the side stuff and the comics and the
books definitely let me know what you
think because I am not an expert on that
stuff but I love these main games I’m
looking forward to seeing if this
continues do they remake too who knows
let me know what you’re thinking if you
enjoyed this video and it helped you out
informed you a little bit if you
appreciate us all you got to do is click
the like button we appreciate you uh but
that’s it guys thanks for watching we’ll
see you in the next one
security request retrieved
I said it didn’t die Smith had to shoot
its [ __ ] arms and legs off for God’s
sakes send help
The Dead Space remake now this is developed by motiv a studio of EA and uh
Hello and we’re back with another
episode of before you buy that show
where we give you some straight up
gameplay and our first impressions of
the latest games releasing as usual it’s
me Jake baldino and we’ve been very busy
here lately today we’re talking about
the Dead Space remake now this is
developed by motiv a studio of EA and uh
this is a big win for them straight up
right out the gate like I went into this
thinking Dead Space was already pretty
Rock Solid not really needing a full
ground up remake but they did it and now
I’m convinced it’s a fun experience here
it’s not massively changed but smartly
changed like a bit more exploration and
secrets refinements side quests a bit
more within combat and some story tweaks
and cool additions but of course it’s
also got incredibly shiny graphics and
presentation and sound that I don’t
usually hit at the start because
Graphics aren’t always everything but
for here it really works with the
immersion and changes things up this
dead space is a thrilling playthrough or
three now whether or not the change
or the trip back worth the full price is
a bit more subjective to you and your
wallet of course but I’m just I’m just
glad that this turned out to be a good
game let’s break it all down and just so
you know this was captured on PC with an
RTX 2080 with settings mostly at high
and this video is as spoiler free as I
can be but I still recommend going in as
unaware as possible if you’ve never
played Dead Space if you’re new there
are like surprises like a mile a minute
so it’s tough but I won’t show any later
game story stuff so the setup Dead Space
at least it’s like 500 years in the
future and you are Isaac Clark he’s an
engineer with a small team who
investigates the issue more this massive
ship it’s a corporate Planet cracker
used for harvesting resources from
planets in deep space and very quickly
you board this ship to see what’s going
on and within like five minutes there
are monsters that are called Necromorphs
you need to fight your way through the
ship in action survival horror gameplay
style to figure out what’s going on and
also save your girlfriend sorta now the
Dead Space Series has a lot of lore but
this first game keeps it pretty humble
and simple where as in the original
version Isaac was actually a voiceless
protagonist he talks in this one to line
it up with dead space two and three a
little better actor Gunner Wright does a
really great job here he only takes his
helmet off a few times but now he’s
actually modeled after the actor and
like you get an expressive almost eerily
real looking Isaac and throughout the
game he now doesn’t just listen to a
radio call and then go and do the thing
he has way more agency here he actually
feels a bit like an engineer using his
knowledge to get around the ship and
survive and it’s great it really works
you know he’s a little corny and heroic
like in every man but it’s charming and
ultimately I think it really adds to the
game I guess some people might like the
quiet loneliness of a guy who doesn’t
talk in the original version keeping
things a little abstract but I don’t
know it just made it feel a little bit
more like a well-rounded adventure and
he’s not talking like every five minutes
either like in my opinion it’s perfect
it’s done just right and adds to things
the other big addition obviously is the
visuals and the sounds and the game
looks bananas obviously you can see on
the screen here it’s darker like it’s
very dark there are hidden dark Corners
everywhere and it really helps add to
the dread now couple that with the fact
that the game has a bit of Randomness as
to when enemies will pop up and jump out
and surprise you from vents the ceiling
the floor anywhere even when you think
you’re safe the game can kind of be a
little punishing you’re just always
immersed and kept on your toes because
of this lights flash Sparks Fly blood is
everywhere neon lights shine all of it
is glorious the focus is on of course
ripping enemies to shreds like blowing
off their limbs to slow them down but
they also get their skin blasted off and
burned and like they’ll deteriorate
believably I mean believably I’ve never
blown a part a zombie alien but you know
what I mean that lighting does a lot of
the heavy lifting as well as fog and
Atmospheric stuff but it’s also the
environment designs themselves there is
more detail more textures more garbage
and stuff everywhere just more going on
they feel like real spaces real areas
where people worked and not just kind of
drab gray brown video game levels and
that goes a long way here it really made
a difference for me now the sound design
is very busy it’s great though but
there’s always banging metal distance
scratching screaming howling but it all
works I think it works specifically
because sometimes it’s hard to tell
whether it’s just ambient background
sounds or the sound of an enemy jumping
out of a vents somewhere like it’s not
always totally distinguishable and is
really just another thing to keep you on
your toes straight up I know I always
say this with games like this but like
this is one where you want to turn the
lights off and put headphones on and go
all in now my only complaint in this
area is that I don’t like some of the
newer weapon sounds like they don’t all
have the same punch as they used to
they’re not bad at all it’s not a
failure it’s just a matter of taste I
prefer the older sound of some of the
basic guns now gameplay wise there are
significant tweaks obviously the
controls are a little bit tighter things
feel a little better but guns have new
alternate fire modes and different
upgrade paths like for example the line
launcher thing actually has kind of like
a trap alternate fire the upgrade tree
is also straight up better with this
time around with no blank ones that you
have to unlock through also nodes are
used for upgrading at the bench only
there’s more stuff in the environment to
throw at enemies with Kinesis there is
also a security clearance system where
you get higher clearance levels as the
game progresses and it encourages you to
actually backtrack a bit either through
areas or even sometimes hopping back on
the tram to find more goodies in
previously locked rooms and bins and
lockers and stuff this also likely makes
New Game Plus way more attractive
there’s a lot of things to go back and
find and even get a couple of more Side
Story bits and a secret ending which yes
they do shake things up here and there
specifically big story beats they add
stuff that you might not totally notice
unless you recently replayed the
original they’re like unobtrusive
editions and tweaks that tend to just
make scenes moments and deaths a bit
more compelling and less cheesy game
moments from the earlier 2000s like
everything has a little bit more of a
weight to it yes it’s very much still
like a sci-fi horror crazy video game
story but it’s just done up a bit nicer
here and there and along with that big
set pieces and large puzzles are
overhauled here and there too some of
them just have way more weight to them
and feel like a bigger deal others are
completely approved upon gameplay
mechanics wise and uh thing here and
there is dropped and it’s not a bad
thing I promise I’ll let you if like if
you’re a dead space fan you’ll figure
out exactly what’s different but there
is no cause for concern here again like
I said I think everything they changed
here is smart and well thought out new
puzzles better puzzles and some actual
legitimate side quest style stuff that
actually fits in right with the flow
doesn’t feel forced it’s pretty damn
good also the zero gravity sections as
well now are a ton of fun they’re just
as stress and anxiety-inducing but now
you have total freedom to boost around
larger areas like 360 degree movement
the original game was simply just you
pushing yourself from point to point but
now you can float around and boost and
aim and shoot and stuff more like dead
space too and you are in control of
taking off and landing and it’s all
pretty smooth fighting some of those
enemies in zero g though very annoying
enemies that you find annoying are still
annoying I can confirm that the
changeups are great from moments and
battles to navigating the environments
but one thing I do wish they changed up
was the final-ish areas like that last
main section of the game you know the
one with the marker it still kind of
feels like old video game heading where
it gets a little long in the teeth you
know it goes on too long and it’s kind
of just like oh come on let’s get past
this I wish they had something more
creative to shake up there but that’s
the original game’s problem too and it’s
just me personally everything else I
think is a massive Improvement it has
multiple difficulty modes and a new game
plus mode and uh this is the type of
game where you want to jump into that
right away as you know Dead Space isn’t
exactly the longest game but it can be a
bit longer with the added exploration
and stuff to do I think I finished it in
like 11-ish hours but I only did about
50 of the backtracking happy to find
more in New Game Plus though definitely
that’s what makes it enticing for me as
a player and again I just want to
reiterate seems like EA didn’t screw
this one up this is a really
entertaining game and I see myself
playing through now probably three times
it’s rock solid and challenging I
recommend playing this at some point if
you’ve never played Dead Space 100
absolutely this is a good place to start
if you just replayed the original not
that long ago I get that the full price
might be a little harder to swallow
because there’s only so many changes but
even still if you’re a die-hard fan
either way when you get it you’re gonna
have fun seeing the differences and just
with the presentation and stuff it’s
just a good experience now I just think
this is a good way to remake something
it’s from the ground up rebuilt but it
makes smart choices where to change
where to improve a bit where to lengthen
and where to just straight up better a
few things they could have gone harder
sure but they also could have screwed a
lot more up it was a really measured
approach and it’s good yeah rant over
that’s the before you buy you know how
this goes by now I give you some pros
some cons and some personal opinion and
now I want to hear yours down in the
comments what’s your connection with the
Dead Space series are you looking
forward to this one are you a die hard
on all the lore and everything and all
the side stuff and the comics and the
books definitely let me know what you
think because I am not an expert on that
stuff but I love these main games I’m
looking forward to seeing if this
continues do they remake too who knows
let me know what you’re thinking if you
enjoyed this video and it helped you out
informed you a little bit if you
appreciate us all you got to do is click
the like button we appreciate you uh but
that’s it guys thanks for watching we’ll
see you in the next one
security request retrieved
I said it didn’t die Smith had to shoot
its [ __ ] arms and legs off for God’s
sakes send help
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